Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
FuturePSI - the new psionics in town
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dalamar" data-source="post: 1875664" data-attributes="member: 358"><p>I'm not sure if the third ability for Telekinetic Ability is making it too versatile already. Considering that the Strong talent tree gives, IIRC, +2 bonus to breaking objects, and this can give that or more (depending on your Str and Int) and range, not to mention the two other uses.</p><p></p><p>And the Telekinetic Shatterstorm is definately strong and, more importantly, darn annoying to everybody. Not only do your allies want to stay away from you, you need to keep in mind to never carry anything important with you. And you better hope you never have to use that insidet the sewers (instant collapse when a big sphere of rock gets shattered). Maybe make it just so that the character can affect a number of objects equal to their Int mod, chosen by him/her? Then you could actually drop the Rest time a bit too.</p><p></p><p>And Battlespeed I'd make just give the benefits of Haste, and I'd require something more than just Burst of Speed in any case.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 1875664, member: 358"] I'm not sure if the third ability for Telekinetic Ability is making it too versatile already. Considering that the Strong talent tree gives, IIRC, +2 bonus to breaking objects, and this can give that or more (depending on your Str and Int) and range, not to mention the two other uses. And the Telekinetic Shatterstorm is definately strong and, more importantly, darn annoying to everybody. Not only do your allies want to stay away from you, you need to keep in mind to never carry anything important with you. And you better hope you never have to use that insidet the sewers (instant collapse when a big sphere of rock gets shattered). Maybe make it just so that the character can affect a number of objects equal to their Int mod, chosen by him/her? Then you could actually drop the Rest time a bit too. And Battlespeed I'd make just give the benefits of Haste, and I'd require something more than just Burst of Speed in any case. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
FuturePSI - the new psionics in town
Top