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FuturePSI - the new psionics in town
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<blockquote data-quote="Night Watchman" data-source="post: 1880351" data-attributes="member: 11090"><p>Here's my contribution. Tear it apart people! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p><strong>Repulsion Field</strong></p><p>Psikinesis (INT)</p><p>Manifestation Time: Movement Action</p><p>Effect Time: Concentration</p><p>Rest Time: As Effect Time</p><p>The character has the ability to use his mind to repel matter. This ability is only limited by the imagination of the character, from blocking off passageways to sealing up leaks and even to supporting a falling wall. To manifest a field the character must make a Concentration check against a DC of 20. This will manifest a single 5ft x 5ft square at the place of the characters choosing as long as it remains in the character's line of sight. The character can also manifest a larger field by adding +5 to the Con DC for every additional 5 ft square that is added to the area of the field.</p><p></p><p>The amount of weight that a character can support with a Repulsion Field is determined the same way as the normal carrying capacity for a character is, but using the character's Intelligence score instead of Strength score. Supporting a Light load is a free action, supporting a Medium load is a movement action, supporting a Heavy load is an attack action. Supporting a load up to five times the character's maximum load is a full-round action. Objects weighting more than the character has chosen to support in that round take 1 round to pass through the Repulsion Field. A creature attempting to pass through a Repulsion Field counts as weighting the amount that they can push or drag, or their normal weight, whichever is higher</p><p></p><p>The rest time equals the number of rounds that the Talent was being successfully manifested and begins as soon as the character stops manifesting.</p><p>Prerequisites: Telekinetic Ability</p><p></p><p><strong>Psionic Shield</strong></p><p>Psikinesis (INT)</p><p>Manifestation Time: Move Action</p><p>Effect Time: Concentration</p><p>Rest Time: 1 round + half of the time spent concentrating.</p><p>The character is able to manifest a field that repulses matter in front of his body. This grants him a defense bonus of +2 against both melee and ranged attacks.</p><p>Prerequisites: Telekinetic Ability, Repulsive Field</p><p></p><p><strong>Improved Psionic Shield</strong></p><p>Psikinesis (INT)</p><p>You are able to manifest a larger Psionic Shield, which grants to a defense bonus of +2.</p><p>Normal: Your shield only grants a +2 bonus to Defense.</p><p>Prerequisite: Telekinetic Ability, Repulsive Field, Psionic Shield</p><p></p><p><strong>Greater Psionic Shield</strong></p><p>Psikinesis (INT)</p><p>You can now manifest a much larger Psionic Shield than you were able to before. The Defense bonus granted by this shield is raised to +6.</p><p>Normal: Your shield only grants a +6 bonus to Defense.</p><p>Prerequisite: Telekinetic Ability, Repulsive Field, Improved Psionic Shield</p><p></p><p><strong>Split Shield</strong></p><p>Psikinesis (INT)</p><p>You are able to split your Shield’s Defense bonus in half and protect one other creature with the other half of the shield. </p><p>Normal: You may only protect yourself with your psionic shield.</p><p>Prerequisite: Telekinetic Ability, Repulsive Field, Concentration +4 ranks.</p><p></p><p>Note: The PsiTalent Mirage was pulled for some MAJOR mechanic overhauls. It will return at a later time.</p></blockquote><p></p>
[QUOTE="Night Watchman, post: 1880351, member: 11090"] Here's my contribution. Tear it apart people! :D [b]Repulsion Field[/b] Psikinesis (INT) Manifestation Time: Movement Action Effect Time: Concentration Rest Time: As Effect Time The character has the ability to use his mind to repel matter. This ability is only limited by the imagination of the character, from blocking off passageways to sealing up leaks and even to supporting a falling wall. To manifest a field the character must make a Concentration check against a DC of 20. This will manifest a single 5ft x 5ft square at the place of the characters choosing as long as it remains in the character's line of sight. The character can also manifest a larger field by adding +5 to the Con DC for every additional 5 ft square that is added to the area of the field. The amount of weight that a character can support with a Repulsion Field is determined the same way as the normal carrying capacity for a character is, but using the character's Intelligence score instead of Strength score. Supporting a Light load is a free action, supporting a Medium load is a movement action, supporting a Heavy load is an attack action. Supporting a load up to five times the character's maximum load is a full-round action. Objects weighting more than the character has chosen to support in that round take 1 round to pass through the Repulsion Field. A creature attempting to pass through a Repulsion Field counts as weighting the amount that they can push or drag, or their normal weight, whichever is higher The rest time equals the number of rounds that the Talent was being successfully manifested and begins as soon as the character stops manifesting. Prerequisites: Telekinetic Ability [b]Psionic Shield[/b] Psikinesis (INT) Manifestation Time: Move Action Effect Time: Concentration Rest Time: 1 round + half of the time spent concentrating. The character is able to manifest a field that repulses matter in front of his body. This grants him a defense bonus of +2 against both melee and ranged attacks. Prerequisites: Telekinetic Ability, Repulsive Field [b]Improved Psionic Shield[/b] Psikinesis (INT) You are able to manifest a larger Psionic Shield, which grants to a defense bonus of +2. Normal: Your shield only grants a +2 bonus to Defense. Prerequisite: Telekinetic Ability, Repulsive Field, Psionic Shield [b]Greater Psionic Shield[/b] Psikinesis (INT) You can now manifest a much larger Psionic Shield than you were able to before. The Defense bonus granted by this shield is raised to +6. Normal: Your shield only grants a +6 bonus to Defense. Prerequisite: Telekinetic Ability, Repulsive Field, Improved Psionic Shield [b]Split Shield[/b] Psikinesis (INT) You are able to split your Shield’s Defense bonus in half and protect one other creature with the other half of the shield. Normal: You may only protect yourself with your psionic shield. Prerequisite: Telekinetic Ability, Repulsive Field, Concentration +4 ranks. Note: The PsiTalent Mirage was pulled for some MAJOR mechanic overhauls. It will return at a later time. [/QUOTE]
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