Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
G. R. I. P. E.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerakSpielman" data-source="post: 1232615" data-attributes="member: 7464"><p>It's about time I updated this. If we met to play this campaign more often, I'd be dreadfully behind. As it is, I'm only one session behind after this update:</p><p> </p><p> </p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Session 3</span></span></p><p></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Crystal rejoins the rest of the party, dragging a half-conscious Strak.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Bloody Drow. Get off me, will you? I can walk, honestly. Save my life, will you then? That implies that it <em>needed</em> saving, and I resent that.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“So?” asks Slash as Crystal deposits Strak on the ground.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“They’re dead. All of them.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Good. Looks like they did a number on you two.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Nothing we couldn’t handle, but it looks like they haven’t always been such incompetent raiders. See?” And he opens up a fold in his cloak and spills out a collection of items onto the cold stone. There is a small pile of wood coins, to which Zya adds what she has found on the nearby bodies, as well as two slender potion vials and a tightly rolled scroll of parchment. </span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Zya picks up the scroll and examines it. “Divine,” She announces, “I’ll figure out what spells later.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Beltana picks up the potions. No labels, of course. Shrugging, she sets them back into the pile.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Party treasure,” says Slash, “We should get those identified and figure out who wants them. Same with the scroll.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“But only Zya can use it,” observes Crystal, “We might as well just give it to her.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“We should sell it and divide the proceeds if she doesn’t purchase it out of the party treasure pool,” says Slash, “What’s the point of spending so much time working out an agreement if we just turn our backs on it the first chance we get?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party discusses the matter, and eventually they decide to let Zya keep the scroll without payment. Zya manages not to express a firm opinion on the subject, saying only that she’ll take it if they don’t want to sell it. Beltana says nothing, but watches the proceedings with interest.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The next day, the party reaches New Fifechester. None of them have been there before, but as the Canterway draws near there are clear signs indicating which way to go. The main Way continues on to the west, but a side way leads south, straight into the city. Just as in the cities with which the individuals were each familiar, they could smell the city far before they heard or saw it. A large number of people living in close proximity underground develop a particular smell, not particularly strong or foul, but unique. This leg of the Canterway is well traveled, and the party passes a number of travelers going the other way.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Finally the path leads into the city, becoming a road weaving its way between buildings in a small cavern. This cavern is clearly not the entire city, since few caves were large enough to house a city in its entirety. The road goes perhaps fifty yards before turning and heading east into what the companions assume is a larger cave. A guard in half-plate armor stops the party before they get ten feet into the cavern.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Please state your business in New Fifechester.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Slash steps forward, “Sir, we are a troupe of traveling entertainers, hoping to bring a bit of joy and excitement to your humble city!”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The guard eyes the group with professional suspicion. Mixed-race traveling companions are rare, but not so rare as to demand specific questioning. Shrugging, he makes a note on the parchment he carries.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“You will need to obtain a Performing License in that building,” he points, “in order to ply your trade legally. For a group of your size it will cost twenty wood pieces per week. You will be allowed to set up in any unoccupied space in the market. Please set down your possessions and stand over there so my men can inspect them for contraband.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Surprised and a bit started, the party looks at each other, then, apparently deciding they haven’t done anything wrong (yet) and don’t possess anything illegal that they know of, they drop their packs and stand where the guard indicated. Several more guards approach and begin systematically going through their possessions, checking every flap and pouch.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“If you don’t mind me asking, sir,” says Slash tentatively, “what kind of contraband are you looking for?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The guard captain, who is surveying the search, answers, “Illegal drugs mostly.”</span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“What sort of drugs?” asks Zya, remembering that they have several unidentified vials lying about in their bags, “What would they look like?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The guard captain launches into a description of the various outlawed substances, seeming to enjoy educating the outsiders. “Well, there’s Agony. It’s the distilled, magically collected essence of a creature that has been slowly tortured to death. It’s a dark red, thick fluid. And baccaran, of course. It’s yellow, and kept as either a paste or a powder. Devilweed is probably the least bad of the lot, and looks almost like tobacco. Luhix, on the other hand, is the very worst. They say it grows on the Abyss, and is applied into self-inflicted wounds. It’s a flour-like powder that glows green. Dreammist is actually a poison, but addicts put it into boiling water and inhale the vapors. It looks like thin, finger-long leaves. Mushroom powder is grainy and blue, and has a reputation of being commonly abused by wizards. Redflower leaves looks like red leaves, and is used to cheat in martial competition. Then there’s sannish, but it’s easy to spot since the blue color stains the lips. It takes months to fade. Terran Brandy is the magically captured essence of dying Fey, and is abused by all stripes of spellcasters. Vodare is a bitter brown powder, commonly mixed with ale to cut the taste.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">(Note: The characters would probably know most of this, but since the players didn’t know anything about the drugs, I decided to have the guard be helpful rather than suspicious of their interest in the matter. The players took copious notes during this exchange.)</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party stands, thinking, and Zya finally says, “A lot of those seem to derive from plants. How are they…”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The guard answers, “We don’t know. Only the druids know how to grow plants on a large scale. We’ve inspected their gardens – with their permission of course – and found nothing amiss.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“So you’re having trouble with drugs in town, then?” asks Triesste.</span></span></p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The guard looks at her levelly, and says firmly, “No.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Strak lets out a low cackle, “Of course they’re not. That’s why their checking our bags, ‘cause they’re having no trouble at all.” The guard glares at him.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“If you require a map, you can purchase one over there,” the guard indicates a booth, “Your possessions have been determined to be free of contraband. Please enjoy your stay in New Fifechester.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party retrieves their things and Triesste purchases a map from the booth. Finding an out-of-the-way corner, they peruse it. Roughly, the city occupies four larger caverns and several smaller ones. Two of the larger caverns are labeled as Industry and Commerce. The other large caverns seem full of residences. A narrow river or stream runs through several caverns, becoming a large pool in the commercial district.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“What’s the plan?” whispers Triesste, “Where do you think Ziffendel Manor is?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Probably here,” Crystal points at the southwest large cavern, “the residences are larger. The rich people probably live there.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“What, are we just going to march right up to the door?” asks Slash, “What would we say? ‘Um, a crate of killer-zombie-plant was to be shipped to this address, do you know anything about it?’ That isn’t exactly subtle.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Works for me,” shrugs Strak.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“We should probably keep up the appearance of an entertaining troupe,” suggests Zya, “This open place in the Commercial district looks like a market. We can set up there, and while Crystal and Slash perform, the rest of us can be poking around, finding out what we can find out.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Nobody has any objections to this plan.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“I’m going to see what I can see around his manor,” Beltana says quietly and moves off.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Strak and Triesste move off to the side and start conversing in low tones. Slash and Crystal begin to set up an area for their act. Zya goes off to inquire about Lord Ziffendel in the bad section of town.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">A few minutes later, since they don’t really have much in the way of supplies with which to set up, Crystal and Slash announce their weapons/acrobatics spectacle in loud voices. A few curious townsfolk pay attention, but a crowd fails to collect around them. Nonplussed, they launch into their routine, leapfrogging, doing handstands, and whirling their nunchukus impressively throughout. All in all, it’s an interesting performance, but most of the townspeople don’t seem particularly impressed. The bowl they put out collects a couple wood coins, but at this rate they will have to work hard just to break even on the cost of the entertainment license. Slash gives no indication that she is performing to anything other than a huge crowd of appreciative royalty, but Crystal looks a little disappointed.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Zya returns, having discovered only the usual grumblings one expects poor people to mutter about the rich.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Meanwhile, Triesste and Strak’s conversation has become more and more animated and noisy. Finally Triesste says loudly, “Oh yeah? Well your mother was a Drow!”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“You <em>dare</em>?” Growls Strak. Without hesitation he punches Triesste in the face. She stumbles backward, blood welling from her nose. A moment later, she launches herself back at the Derro, but gets thrown aside. Cursing, Triesste pulls out her crossbow and aims it at Strak. The bolt narrowly misses his head, flies up in a perfect arc to near the ceiling of the cavern, and clatters against the stone wall of a shop on the other side of the small lake.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Okay, now <em>that’s</em> going a bit far,” says Zya, running up, “Fistfights are one thing, but you could have killed him with that…”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Strak draws his rapier, “You will regret that, mongrel,” and he moves up and slaps Triesste across the face with the flat of the blade. A pink welt springs up almost instantly on the half-Drow’s cheek and she cries out in pain. Strak smiles, “I’m going to enjoy this.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Triesste draws her own rapier and thrusts directly at Strak’s chest. It is obvious that if the strike connects she will cause serious damage, but the Derro’s blade slaps hers aside casually.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The townspeople seem unsure what is going on. Is this part of the weapons act? Another wood piece clinks into the bowl.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Strak slaps Triesste again with the non-lethal side of his rapier, this time on the other side of her head. Triesste is caught off-guard, having expected her last blow to skewer her small opponent, and sees interesting sparkly things pop up, accompanying the stabbing pain. She falls, her head hitting the stone with a loud crack. She is unconscious, a pool of blood forming under her nose. The townspeople lose interest and wander off.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">A few minutes later Triesste stirs, groaning, and sits up holding her throbbing head. “Let that be a lesson to you, half-breed,” says Strak, smiling, “not to insult or attack your betters.” It is uncertain whether Triesste even hears him as she tries to get the pounding behind her temples to settle down.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Beltana returns. She gives a little smile as she interprets Triesste’s condition and Strak’s smugness. The robed Drow gestures the group to her and walks off to the side, out of earshot of casual listeners. She speaks.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“I have spoken to Lord Ziffendel and received an invitation to return whenever I like,” she says casually. The others try to interject with questions, but she ignores them, “He is a senile old fool. I do not believe he had the wit to secretly arrange the delivery of that crate. However, there is definitely something suspicious going on in the Manor. He was married, an arranged marriage of course, to a young woman from New Sillar about ten years ago. She only got pregnant recently, but the baby was stillborn and she returned to New Sillar to be with her family in her time of grief. This was about six weeks ago.”</span></span></p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The others start talking, speculating, and scheming all at the same time, but again Beltana cuts them off, “I’m not finished. Another member of the household is also missing. Hubris, his name is, Lord Ziffendel’s pet cleric of Pelor. He arrived from New Sillar shortly after the woman. He left here shortly after she did. He did not tell Lord Ziffendel where he was going. He has been gone longer than is usual for his business trips. There has been no communication. It does not take a genius to come to a reasonable assumption here. Lord Ziffendel suspects nothing. He is worried that Hubris might have had an accident. He believes me to be a cleric of Pelor myself. I can return when I like just so he has somebody to talk to.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party thinks over this information. Zya says, “Okay, the obvious assumption is that Hubris and Lady Ziffendel were lovers, perhaps even back in New Sillar before the arranged marriage. He travels here to be with her. Years pass. He impregnates her, the baby isn’t really stillborn, and they run off to be with each other. Mom, Dad, and child. That all sounds reasonable. But what about that crate? Lord Ziffendel didn’t arrange it, unless he’s faking senility,” Beltana snorts as Zya continues, “so that leaves Hubris and Lady Ziffendel. If they’re lovers, I can see them attempting to kill her husband, but there are simpler ways then arranging a top-secret shipment of killer zombifying plants.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Beltana shrugs, “That mystery remains unsolved.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Zya replies, “I want to go with you when you return. If you can convince him a Drow is a cleric of Pelor, he shouldn’t be that surprised to see a kobold.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Beltana shrugs again, “All right. I was planning on returning tomorrow. I see no reason why you can’t come.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“I wonder,” says Crystal, “if Hubris was really a cleric of Pelor at all? If <em>you</em> could convince him, he probably could be made to believe anything.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Pondering their new information (at great length) the party finds an inn and spends the night uneventfully. In the morning, Beltana returns to Ziffendel manor with Zya in tow.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">A servant opens the door. Recognizing Beltana, he gestures them in. Eyeing the pair with obvious distaste, he hurries off to inform Lord Ziffendel that he has visitors. Soon, the two find themselves in a small sitting room with the frail old Lord himself. He looks like he could keel over dead at any time and can barely hold his head up and speak coherently. He cracks a toothless smile when Beltana enters, and wheezes, “I was wondering if you would return! I so enjoyed our conversation yesterday. And who is the little one?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“This is Zya,” says Beltana, “another acolyte from the temple of Pelor. How’s your leg?” Zya is amazed at the change in Beltana’s voice. She no longer sounds annoyed, aloof, or quiet. She oozes genuine concern, interest, and friendliness. She looks directly into Lord Ziffendel’s eyes and smiles gently as she talks.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Oh, fine, fine. You fixed it up just fine. Good as new. So you’re from the temple, too, are you? Did you ever meet Hubris?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“No,” Zya almost yipped nervously.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“A pity. He was a wonderful man, just wonderful. You’d like him.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The conversation continues for several minutes. Zya asks a few questions, but no new information comes up.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Finally, at what seems an opportune moment, Zya says, “At the temple we hear many things. I have often heard of the impressive chapel you have here at your manor.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Ziffendel beams, “It <em>is</em> nice isn’t it? Wait, you haven’t seen it have you?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“No, but I would dearly love to do so.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Ziffendel rings a little bell and the servant who had answered the front door appears.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Please show our guests the chapel.” “Yes, my Lord.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Ziffendel stays in his chair, looking at nothing, while the servant leads Beltana and Zya down a hallway to a door emblazoned with the sun-symbol of Pelor. Pushing it open, he gestures for them to enter.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">It is well appointed, with banners and murals depicting scenes from Pelor mythology. The altar and its appointments look unremarkable, and several candles are burning in sconces around the room. There is seating for perhaps ten people and one of the ubiquitous braziers provides warmth. Everything looks like it should. </span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">They made admiring noises at the decoration, then Zya turns to the servant, “I would dearly love to be able to meditate in this wonderful chapel.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Go right ahead,” the servant says, leaning against the wall with his arms folded, “I’ll wait.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Well, I could be a while, and I don’t want to keep you from your work…”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The servant glares down at her, “My Lord is senile, not me.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Fair enough,” she mutters under her breath.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">She makes a show of sitting to meditate, but is peering around the room intently. Suddenly she reacts as if surprised, stands up, and says, “Come, I think it is time for us to make our farewells.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The servant leads them back to Lord Ziffendel, who is nearly asleep. </span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“My Lord,” says Beltana, “Your chapel is indeed impressive. I assure you the temple will look into the matter of your missing cleric.”</span></span></p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">He looks up at them, eyes slowly focusing, “Oh, yes, of course. You will let me know if you discover anything, won’t you?”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“I’ll contact you in person if we hear anything.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Zya and Beltana return to the others. Crystal and Slash are again putting on a performance in the marketplace, with no better luck than yesterday. When a free moment presents itself, they all gather around Beltana and Zya.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Anything?” barks Slash.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“No,” says Beltana, “He didn’t say anything we didn’t already…”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“I found out something,” says Zya, “The chapel is phony. It’s not consecrated or hallowed.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">They turn to look at her.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Are you sure?” Asks Crystal.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Is that odd?” Asks Triesste.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Yes, I am sure,” growls Zya, not explaining how she knows, “and yes, it is odd. All new chapels to Pelor are dedicated in a ceremony involving the nearest High Priest. It’s an expensive, time consuming ritual and includes the <em>Hallowing</em> of the new chapel.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“Keep up the performance,” advises Beltana, “I’m going to see if I can get access to the Civil Records. Things like marriages, births, and deaths should all be recorded there.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“I’m going to go inquire at the Temple of Pelor,” says Zya.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">There is a brief discussion. Crystal and Triesste want to join Zya so they could ask any questions they think of that perhaps she might not. Nobody wants to go with Beltana to the Civil Records building. </span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The Temple to Pelor is at the opposite end of the commercial district. It is an imposing structure with a white marble façade. Steps lead up to a broad main entrance, which itself is dominated by a very large brazier shaped like the sun and filled with brightly glowing coals. A pair of white-robed acolytes flank the entrance. Zya approaches to speak with one of the acolytes. Crystal and Triesste hang back, listening. </span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Unfortunately, little is learned during the conversation. The acolyte wouldn’t bring a high-ranking individual unless Zya could demonstrate a real need. He answered her questions somewhat primly, assuring her that all chapels to Pelor were sanctified soon after construction and the caretaker-priest would inform them if something went wrong. Hubris was educated in New Sillar and sent here to serve Lord Ziffendel as a resident cleric. This is not unusual, all rich people like to have their own cleric. His paperwork was in order when he arrived, showing that he was a legitimate priest of Pelor, or else he would never have been allowed to serve Lord Ziffendel in that capacity. Then Zya makes the mistake of asking whether that paperwork can be forged, and the acolyte stiffens, “I rather resent that question, Kobold.” She can’t get anything else out of him.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">They gather up Strak and Slash and returned to their inn-room to wait for Beltana. She arrived about an hour later, smelling of book-dust. She was sporting a small, satisfied smile.</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">“The marriage between Lord Ziffendel and the maiden Tiny Krum is legitimate and on record,” she informed them, “There is not, however, any record of a recent death in the household. I checked, and stillborn children are always given a name and a proper burial. Their records are very thorough, and if a child had been stillborn at that manor, it would have been recorded.”</span></span></p><p> </p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">They debate this and decide that they will have to explore this mystery to its conclusion. They do not know how the deadly crate ties into the affair, but it is clear that something sinister is lurking underneath what would otherwise appear to be a simple romance story. They decide that, in the morning, they will travel to New Sillar and find Lady Ziffendel.</span></span></p><p> </p><p> </p><p> </p><p> </p><p> </p><p><em><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">Next Session: A pointless random encounter, New Sillar, and Meeting the Krums.</span></span></em></p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1232615, member: 7464"] It's about time I updated this. If we met to play this campaign more often, I'd be dreadfully behind. As it is, I'm only one session behind after this update: [center][font=Times New Roman][size=3]Session 3[/size][/font][/center] [font=Times New Roman][size=3]Crystal rejoins the rest of the party, dragging a half-conscious Strak.[/size][/font] [font=Times New Roman][size=3]“Bloody Drow. Get off me, will you? I can walk, honestly. Save my life, will you then? That implies that it [i]needed[/i] saving, and I resent that.”[/size][/font] [font=Times New Roman][size=3]“So?” asks Slash as Crystal deposits Strak on the ground.[/size][/font] [font=Times New Roman][size=3]“They’re dead. All of them.”[/size][/font] [font=Times New Roman][size=3]“Good. Looks like they did a number on you two.”[/size][/font] [font=Times New Roman][size=3]“Nothing we couldn’t handle, but it looks like they haven’t always been such incompetent raiders. See?” And he opens up a fold in his cloak and spills out a collection of items onto the cold stone. There is a small pile of wood coins, to which Zya adds what she has found on the nearby bodies, as well as two slender potion vials and a tightly rolled scroll of parchment. [/size][/font] [font=Times New Roman][size=3]Zya picks up the scroll and examines it. “Divine,” She announces, “I’ll figure out what spells later.”[/size][/font] [font=Times New Roman][size=3]Beltana picks up the potions. No labels, of course. Shrugging, she sets them back into the pile.[/size][/font] [font=Times New Roman][size=3]“Party treasure,” says Slash, “We should get those identified and figure out who wants them. Same with the scroll.”[/size][/font] [font=Times New Roman][size=3]“But only Zya can use it,” observes Crystal, “We might as well just give it to her.”[/size][/font] [font=Times New Roman][size=3]“We should sell it and divide the proceeds if she doesn’t purchase it out of the party treasure pool,” says Slash, “What’s the point of spending so much time working out an agreement if we just turn our backs on it the first chance we get?”[/size][/font] [font=Times New Roman][size=3]The party discusses the matter, and eventually they decide to let Zya keep the scroll without payment. Zya manages not to express a firm opinion on the subject, saying only that she’ll take it if they don’t want to sell it. Beltana says nothing, but watches the proceedings with interest.[/size][/font] [font=Times New Roman][size=3]The next day, the party reaches New Fifechester. None of them have been there before, but as the Canterway draws near there are clear signs indicating which way to go. The main Way continues on to the west, but a side way leads south, straight into the city. Just as in the cities with which the individuals were each familiar, they could smell the city far before they heard or saw it. A large number of people living in close proximity underground develop a particular smell, not particularly strong or foul, but unique. This leg of the Canterway is well traveled, and the party passes a number of travelers going the other way.[/size][/font] [font=Times New Roman][size=3]Finally the path leads into the city, becoming a road weaving its way between buildings in a small cavern. This cavern is clearly not the entire city, since few caves were large enough to house a city in its entirety. The road goes perhaps fifty yards before turning and heading east into what the companions assume is a larger cave. A guard in half-plate armor stops the party before they get ten feet into the cavern.[/size][/font] [font=Times New Roman][size=3]“Please state your business in New Fifechester.”[/size][/font] [font=Times New Roman][size=3]Slash steps forward, “Sir, we are a troupe of traveling entertainers, hoping to bring a bit of joy and excitement to your humble city!”[/size][/font] [font=Times New Roman][size=3]The guard eyes the group with professional suspicion. Mixed-race traveling companions are rare, but not so rare as to demand specific questioning. Shrugging, he makes a note on the parchment he carries.[/size][/font] [font=Times New Roman][size=3]“You will need to obtain a Performing License in that building,” he points, “in order to ply your trade legally. For a group of your size it will cost twenty wood pieces per week. You will be allowed to set up in any unoccupied space in the market. Please set down your possessions and stand over there so my men can inspect them for contraband.”[/size][/font] [font=Times New Roman][size=3]Surprised and a bit started, the party looks at each other, then, apparently deciding they haven’t done anything wrong (yet) and don’t possess anything illegal that they know of, they drop their packs and stand where the guard indicated. Several more guards approach and begin systematically going through their possessions, checking every flap and pouch.[/size][/font] [font=Times New Roman][size=3]“If you don’t mind me asking, sir,” says Slash tentatively, “what kind of contraband are you looking for?”[/size][/font] [font=Times New Roman][size=3]The guard captain, who is surveying the search, answers, “Illegal drugs mostly.” [/size][/font] [font=Times New Roman][size=3]“What sort of drugs?” asks Zya, remembering that they have several unidentified vials lying about in their bags, “What would they look like?”[/size][/font] [font=Times New Roman][size=3]The guard captain launches into a description of the various outlawed substances, seeming to enjoy educating the outsiders. “Well, there’s Agony. It’s the distilled, magically collected essence of a creature that has been slowly tortured to death. It’s a dark red, thick fluid. And baccaran, of course. It’s yellow, and kept as either a paste or a powder. Devilweed is probably the least bad of the lot, and looks almost like tobacco. Luhix, on the other hand, is the very worst. They say it grows on the Abyss, and is applied into self-inflicted wounds. It’s a flour-like powder that glows green. Dreammist is actually a poison, but addicts put it into boiling water and inhale the vapors. It looks like thin, finger-long leaves. Mushroom powder is grainy and blue, and has a reputation of being commonly abused by wizards. Redflower leaves looks like red leaves, and is used to cheat in martial competition. Then there’s sannish, but it’s easy to spot since the blue color stains the lips. It takes months to fade. Terran Brandy is the magically captured essence of dying Fey, and is abused by all stripes of spellcasters. Vodare is a bitter brown powder, commonly mixed with ale to cut the taste.”[/size][/font] [font=Times New Roman][size=3](Note: The characters would probably know most of this, but since the players didn’t know anything about the drugs, I decided to have the guard be helpful rather than suspicious of their interest in the matter. The players took copious notes during this exchange.)[/size][/font] [font=Times New Roman][size=3]The party stands, thinking, and Zya finally says, “A lot of those seem to derive from plants. How are they…”[/size][/font] [font=Times New Roman][size=3]The guard answers, “We don’t know. Only the druids know how to grow plants on a large scale. We’ve inspected their gardens – with their permission of course – and found nothing amiss.”[/size][/font] [font=Times New Roman][size=3]“So you’re having trouble with drugs in town, then?” asks Triesste.[/size][/font] [font=Times New Roman][size=3]The guard looks at her levelly, and says firmly, “No.”[/size][/font] [font=Times New Roman][size=3]Strak lets out a low cackle, “Of course they’re not. That’s why their checking our bags, ‘cause they’re having no trouble at all.” The guard glares at him.[/size][/font] [font=Times New Roman][size=3]“If you require a map, you can purchase one over there,” the guard indicates a booth, “Your possessions have been determined to be free of contraband. Please enjoy your stay in New Fifechester.”[/size][/font] [font=Times New Roman][size=3]The party retrieves their things and Triesste purchases a map from the booth. Finding an out-of-the-way corner, they peruse it. Roughly, the city occupies four larger caverns and several smaller ones. Two of the larger caverns are labeled as Industry and Commerce. The other large caverns seem full of residences. A narrow river or stream runs through several caverns, becoming a large pool in the commercial district.[/size][/font] [font=Times New Roman][size=3]“What’s the plan?” whispers Triesste, “Where do you think Ziffendel Manor is?”[/size][/font] [font=Times New Roman][size=3]“Probably here,” Crystal points at the southwest large cavern, “the residences are larger. The rich people probably live there.”[/size][/font] [font=Times New Roman][size=3]“What, are we just going to march right up to the door?” asks Slash, “What would we say? ‘Um, a crate of killer-zombie-plant was to be shipped to this address, do you know anything about it?’ That isn’t exactly subtle.”[/size][/font] [font=Times New Roman][size=3]“Works for me,” shrugs Strak.[/size][/font] [font=Times New Roman][size=3]“We should probably keep up the appearance of an entertaining troupe,” suggests Zya, “This open place in the Commercial district looks like a market. We can set up there, and while Crystal and Slash perform, the rest of us can be poking around, finding out what we can find out.”[/size][/font] [font=Times New Roman][size=3]Nobody has any objections to this plan.[/size][/font] [font=Times New Roman][size=3]“I’m going to see what I can see around his manor,” Beltana says quietly and moves off.[/size][/font] [font=Times New Roman][size=3]Strak and Triesste move off to the side and start conversing in low tones. Slash and Crystal begin to set up an area for their act. Zya goes off to inquire about Lord Ziffendel in the bad section of town.[/size][/font] [font=Times New Roman][size=3]A few minutes later, since they don’t really have much in the way of supplies with which to set up, Crystal and Slash announce their weapons/acrobatics spectacle in loud voices. A few curious townsfolk pay attention, but a crowd fails to collect around them. Nonplussed, they launch into their routine, leapfrogging, doing handstands, and whirling their nunchukus impressively throughout. All in all, it’s an interesting performance, but most of the townspeople don’t seem particularly impressed. The bowl they put out collects a couple wood coins, but at this rate they will have to work hard just to break even on the cost of the entertainment license. Slash gives no indication that she is performing to anything other than a huge crowd of appreciative royalty, but Crystal looks a little disappointed.[/size][/font] [font=Times New Roman][size=3]Zya returns, having discovered only the usual grumblings one expects poor people to mutter about the rich.[/size][/font] [font=Times New Roman][size=3]Meanwhile, Triesste and Strak’s conversation has become more and more animated and noisy. Finally Triesste says loudly, “Oh yeah? Well your mother was a Drow!”[/size][/font] [font=Times New Roman][size=3]“You [i]dare[/i]?” Growls Strak. Without hesitation he punches Triesste in the face. She stumbles backward, blood welling from her nose. A moment later, she launches herself back at the Derro, but gets thrown aside. Cursing, Triesste pulls out her crossbow and aims it at Strak. The bolt narrowly misses his head, flies up in a perfect arc to near the ceiling of the cavern, and clatters against the stone wall of a shop on the other side of the small lake.[/size][/font] [font=Times New Roman][size=3]“Okay, now [i]that’s[/i] going a bit far,” says Zya, running up, “Fistfights are one thing, but you could have killed him with that…”[/size][/font] [font=Times New Roman][size=3]Strak draws his rapier, “You will regret that, mongrel,” and he moves up and slaps Triesste across the face with the flat of the blade. A pink welt springs up almost instantly on the half-Drow’s cheek and she cries out in pain. Strak smiles, “I’m going to enjoy this.”[/size][/font] [font=Times New Roman][size=3]Triesste draws her own rapier and thrusts directly at Strak’s chest. It is obvious that if the strike connects she will cause serious damage, but the Derro’s blade slaps hers aside casually.[/size][/font] [font=Times New Roman][size=3]The townspeople seem unsure what is going on. Is this part of the weapons act? Another wood piece clinks into the bowl.[/size][/font] [font=Times New Roman][size=3]Strak slaps Triesste again with the non-lethal side of his rapier, this time on the other side of her head. Triesste is caught off-guard, having expected her last blow to skewer her small opponent, and sees interesting sparkly things pop up, accompanying the stabbing pain. She falls, her head hitting the stone with a loud crack. She is unconscious, a pool of blood forming under her nose. The townspeople lose interest and wander off.[/size][/font] [font=Times New Roman][size=3]A few minutes later Triesste stirs, groaning, and sits up holding her throbbing head. “Let that be a lesson to you, half-breed,” says Strak, smiling, “not to insult or attack your betters.” It is uncertain whether Triesste even hears him as she tries to get the pounding behind her temples to settle down.[/size][/font] [font=Times New Roman][size=3]Beltana returns. She gives a little smile as she interprets Triesste’s condition and Strak’s smugness. The robed Drow gestures the group to her and walks off to the side, out of earshot of casual listeners. She speaks.[/size][/font] [font=Times New Roman][size=3]“I have spoken to Lord Ziffendel and received an invitation to return whenever I like,” she says casually. The others try to interject with questions, but she ignores them, “He is a senile old fool. I do not believe he had the wit to secretly arrange the delivery of that crate. However, there is definitely something suspicious going on in the Manor. He was married, an arranged marriage of course, to a young woman from New Sillar about ten years ago. She only got pregnant recently, but the baby was stillborn and she returned to New Sillar to be with her family in her time of grief. This was about six weeks ago.”[/size][/font] [font=Times New Roman][size=3]The others start talking, speculating, and scheming all at the same time, but again Beltana cuts them off, “I’m not finished. Another member of the household is also missing. Hubris, his name is, Lord Ziffendel’s pet cleric of Pelor. He arrived from New Sillar shortly after the woman. He left here shortly after she did. He did not tell Lord Ziffendel where he was going. He has been gone longer than is usual for his business trips. There has been no communication. It does not take a genius to come to a reasonable assumption here. Lord Ziffendel suspects nothing. He is worried that Hubris might have had an accident. He believes me to be a cleric of Pelor myself. I can return when I like just so he has somebody to talk to.”[/size][/font] [font=Times New Roman][size=3]The party thinks over this information. Zya says, “Okay, the obvious assumption is that Hubris and Lady Ziffendel were lovers, perhaps even back in New Sillar before the arranged marriage. He travels here to be with her. Years pass. He impregnates her, the baby isn’t really stillborn, and they run off to be with each other. Mom, Dad, and child. That all sounds reasonable. But what about that crate? Lord Ziffendel didn’t arrange it, unless he’s faking senility,” Beltana snorts as Zya continues, “so that leaves Hubris and Lady Ziffendel. If they’re lovers, I can see them attempting to kill her husband, but there are simpler ways then arranging a top-secret shipment of killer zombifying plants.”[/size][/font] [font=Times New Roman][size=3]Beltana shrugs, “That mystery remains unsolved.”[/size][/font] [font=Times New Roman][size=3]Zya replies, “I want to go with you when you return. If you can convince him a Drow is a cleric of Pelor, he shouldn’t be that surprised to see a kobold.”[/size][/font] [font=Times New Roman][size=3]Beltana shrugs again, “All right. I was planning on returning tomorrow. I see no reason why you can’t come.”[/size][/font] [font=Times New Roman][size=3]“I wonder,” says Crystal, “if Hubris was really a cleric of Pelor at all? If [i]you[/i] could convince him, he probably could be made to believe anything.”[/size][/font] [font=Times New Roman][size=3]Pondering their new information (at great length) the party finds an inn and spends the night uneventfully. In the morning, Beltana returns to Ziffendel manor with Zya in tow.[/size][/font] [font=Times New Roman][size=3]A servant opens the door. Recognizing Beltana, he gestures them in. Eyeing the pair with obvious distaste, he hurries off to inform Lord Ziffendel that he has visitors. Soon, the two find themselves in a small sitting room with the frail old Lord himself. He looks like he could keel over dead at any time and can barely hold his head up and speak coherently. He cracks a toothless smile when Beltana enters, and wheezes, “I was wondering if you would return! I so enjoyed our conversation yesterday. And who is the little one?”[/size][/font] [font=Times New Roman][size=3]“This is Zya,” says Beltana, “another acolyte from the temple of Pelor. How’s your leg?” Zya is amazed at the change in Beltana’s voice. She no longer sounds annoyed, aloof, or quiet. She oozes genuine concern, interest, and friendliness. She looks directly into Lord Ziffendel’s eyes and smiles gently as she talks.[/size][/font] [font=Times New Roman][size=3]“Oh, fine, fine. You fixed it up just fine. Good as new. So you’re from the temple, too, are you? Did you ever meet Hubris?”[/size][/font] [font=Times New Roman][size=3]“No,” Zya almost yipped nervously.[/size][/font] [font=Times New Roman][size=3]“A pity. He was a wonderful man, just wonderful. You’d like him.”[/size][/font] [font=Times New Roman][size=3]The conversation continues for several minutes. Zya asks a few questions, but no new information comes up.[/size][/font] [font=Times New Roman][size=3]Finally, at what seems an opportune moment, Zya says, “At the temple we hear many things. I have often heard of the impressive chapel you have here at your manor.”[/size][/font] [font=Times New Roman][size=3]Ziffendel beams, “It [i]is[/i] nice isn’t it? Wait, you haven’t seen it have you?”[/size][/font] [font=Times New Roman][size=3]“No, but I would dearly love to do so.”[/size][/font] [font=Times New Roman][size=3]Ziffendel rings a little bell and the servant who had answered the front door appears.[/size][/font] [font=Times New Roman][size=3]“Please show our guests the chapel.” “Yes, my Lord.”[/size][/font] [font=Times New Roman][size=3]Ziffendel stays in his chair, looking at nothing, while the servant leads Beltana and Zya down a hallway to a door emblazoned with the sun-symbol of Pelor. Pushing it open, he gestures for them to enter.[/size][/font] [font=Times New Roman][size=3]It is well appointed, with banners and murals depicting scenes from Pelor mythology. The altar and its appointments look unremarkable, and several candles are burning in sconces around the room. There is seating for perhaps ten people and one of the ubiquitous braziers provides warmth. Everything looks like it should. [/size][/font] [font=Times New Roman][size=3]They made admiring noises at the decoration, then Zya turns to the servant, “I would dearly love to be able to meditate in this wonderful chapel.”[/size][/font] [font=Times New Roman][size=3]“Go right ahead,” the servant says, leaning against the wall with his arms folded, “I’ll wait.”[/size][/font] [font=Times New Roman][size=3]“Well, I could be a while, and I don’t want to keep you from your work…”[/size][/font] [font=Times New Roman][size=3]The servant glares down at her, “My Lord is senile, not me.”[/size][/font] [font=Times New Roman][size=3]“Fair enough,” she mutters under her breath.[/size][/font] [font=Times New Roman][size=3]She makes a show of sitting to meditate, but is peering around the room intently. Suddenly she reacts as if surprised, stands up, and says, “Come, I think it is time for us to make our farewells.”[/size][/font] [font=Times New Roman][size=3]The servant leads them back to Lord Ziffendel, who is nearly asleep. [/size][/font] [font=Times New Roman][size=3]“My Lord,” says Beltana, “Your chapel is indeed impressive. I assure you the temple will look into the matter of your missing cleric.”[/size][/font] [font=Times New Roman][size=3]He looks up at them, eyes slowly focusing, “Oh, yes, of course. You will let me know if you discover anything, won’t you?”[/size][/font] [font=Times New Roman][size=3]“I’ll contact you in person if we hear anything.”[/size][/font] [font=Times New Roman][size=3]Zya and Beltana return to the others. Crystal and Slash are again putting on a performance in the marketplace, with no better luck than yesterday. When a free moment presents itself, they all gather around Beltana and Zya.[/size][/font] [font=Times New Roman][size=3]“Anything?” barks Slash.[/size][/font] [font=Times New Roman][size=3]“No,” says Beltana, “He didn’t say anything we didn’t already…”[/size][/font] [font=Times New Roman][size=3]“I found out something,” says Zya, “The chapel is phony. It’s not consecrated or hallowed.”[/size][/font] [font=Times New Roman][size=3]They turn to look at her.[/size][/font] [font=Times New Roman][size=3]“Are you sure?” Asks Crystal.[/size][/font] [font=Times New Roman][size=3]“Is that odd?” Asks Triesste.[/size][/font] [font=Times New Roman][size=3]“Yes, I am sure,” growls Zya, not explaining how she knows, “and yes, it is odd. All new chapels to Pelor are dedicated in a ceremony involving the nearest High Priest. It’s an expensive, time consuming ritual and includes the [i]Hallowing[/i] of the new chapel.[/size][/font] [font=Times New Roman][size=3]“Keep up the performance,” advises Beltana, “I’m going to see if I can get access to the Civil Records. Things like marriages, births, and deaths should all be recorded there.”[/size][/font] [font=Times New Roman][size=3]“I’m going to go inquire at the Temple of Pelor,” says Zya.[/size][/font] [font=Times New Roman][size=3]There is a brief discussion. Crystal and Triesste want to join Zya so they could ask any questions they think of that perhaps she might not. Nobody wants to go with Beltana to the Civil Records building. [/size][/font] [font=Times New Roman][size=3]The Temple to Pelor is at the opposite end of the commercial district. It is an imposing structure with a white marble façade. Steps lead up to a broad main entrance, which itself is dominated by a very large brazier shaped like the sun and filled with brightly glowing coals. A pair of white-robed acolytes flank the entrance. Zya approaches to speak with one of the acolytes. Crystal and Triesste hang back, listening. [/size][/font] [font=Times New Roman][size=3]Unfortunately, little is learned during the conversation. The acolyte wouldn’t bring a high-ranking individual unless Zya could demonstrate a real need. He answered her questions somewhat primly, assuring her that all chapels to Pelor were sanctified soon after construction and the caretaker-priest would inform them if something went wrong. Hubris was educated in New Sillar and sent here to serve Lord Ziffendel as a resident cleric. This is not unusual, all rich people like to have their own cleric. His paperwork was in order when he arrived, showing that he was a legitimate priest of Pelor, or else he would never have been allowed to serve Lord Ziffendel in that capacity. Then Zya makes the mistake of asking whether that paperwork can be forged, and the acolyte stiffens, “I rather resent that question, Kobold.” She can’t get anything else out of him.[/size][/font] [font=Times New Roman][size=3]They gather up Strak and Slash and returned to their inn-room to wait for Beltana. She arrived about an hour later, smelling of book-dust. She was sporting a small, satisfied smile.[/size][/font] [font=Times New Roman][size=3]“The marriage between Lord Ziffendel and the maiden Tiny Krum is legitimate and on record,” she informed them, “There is not, however, any record of a recent death in the household. I checked, and stillborn children are always given a name and a proper burial. Their records are very thorough, and if a child had been stillborn at that manor, it would have been recorded.”[/size][/font] [font=Times New Roman][size=3]They debate this and decide that they will have to explore this mystery to its conclusion. They do not know how the deadly crate ties into the affair, but it is clear that something sinister is lurking underneath what would otherwise appear to be a simple romance story. They decide that, in the morning, they will travel to New Sillar and find Lady Ziffendel.[/size][/font] [i][size=3][font=Times New Roman]Next Session: A pointless random encounter, New Sillar, and Meeting the Krums.[/font][/size][/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
G. R. I. P. E.
Top