Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Gaaa!!!! I need a Low Magic System!!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Black_Kaioshin" data-source="post: 1406210" data-attributes="member: 12693"><p>THis new campaign world I'm making is a bit strange. The spirits that created the world dwell within it and all around it. Its a highly mystical place. But I don't want it to be soaked with magic. In this game, I want magic to be convient, not required. Its been my view that by the time you reach high level, you need a hoard of items to survive. I don't want that. But I'm rabbling.</p><p> I need an alternative to standard D&D magic, not just ways of restricting it. The magic of this place is mysterious and wonderful; not at all like standard magic. I guess I should be more specific.</p><p></p><p>A system that allows magic to be powerful in someways, but not all encompassing. Magic items will be in this campaign, but they won't be so neccesary for pc's to have. </p><p></p><p>I want the mage's in this world to be somewhat mysterious and special, but not all powerful. Yes, they shall have strange powers the common man doesn't have, but that won't alow them to rule the world. The Forgetten Realms is a cool setting, but the mages there practically own everything. What I'm looking for is a system that will let mages be mages without making them powerhouses.</p><p></p><p>Combat spells are an issue. I want the mages to be able to protect them selves, but not be able to destroy an army. In standard D&D, there are two million ways to kill someone with magic. I'm trying to cut down slaying spells big time; fireballs are a no no. I'm avoiding huge area of effect and instant death spells. They don't fit. In this setting, there are no clerics, and magical healing is already been taken care of. Mages should have a few abilities that they can apply in combat, but not grand scale, unless they are REALLY high level, and then maybe a fireball will be allowed.</p><p></p><p>I think that covers it for now. Please help!!</p></blockquote><p></p>
[QUOTE="Black_Kaioshin, post: 1406210, member: 12693"] THis new campaign world I'm making is a bit strange. The spirits that created the world dwell within it and all around it. Its a highly mystical place. But I don't want it to be soaked with magic. In this game, I want magic to be convient, not required. Its been my view that by the time you reach high level, you need a hoard of items to survive. I don't want that. But I'm rabbling. I need an alternative to standard D&D magic, not just ways of restricting it. The magic of this place is mysterious and wonderful; not at all like standard magic. I guess I should be more specific. A system that allows magic to be powerful in someways, but not all encompassing. Magic items will be in this campaign, but they won't be so neccesary for pc's to have. I want the mage's in this world to be somewhat mysterious and special, but not all powerful. Yes, they shall have strange powers the common man doesn't have, but that won't alow them to rule the world. The Forgetten Realms is a cool setting, but the mages there practically own everything. What I'm looking for is a system that will let mages be mages without making them powerhouses. Combat spells are an issue. I want the mages to be able to protect them selves, but not be able to destroy an army. In standard D&D, there are two million ways to kill someone with magic. I'm trying to cut down slaying spells big time; fireballs are a no no. I'm avoiding huge area of effect and instant death spells. They don't fit. In this setting, there are no clerics, and magical healing is already been taken care of. Mages should have a few abilities that they can apply in combat, but not grand scale, unless they are REALLY high level, and then maybe a fireball will be allowed. I think that covers it for now. Please help!! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gaaa!!!! I need a Low Magic System!!!!
Top