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Gabe at Penny Arcade: Does videogaming help?
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<blockquote data-quote="Silverblade The Ench" data-source="post: 5154467" data-attributes="member: 19083"><p>yes PC games do help D&D, as a DM, playing Everquest and other games, way back, helped build ideas on true 3rd nature of combat, and mechanics of party interaction. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>as an "always DM", being a magician in EQ gave you good feeling for being a supporting character in a group , well played EQ mage was IMHO, the best class for helping a group kill things quickly. Just about every party I was in said that, partly the class, partly <em>learning </em>to be a damn good player. It takes work to achieve that level of efciency, and you can still have fun...</p><p>using your elemental pet, buffing the tank with damage shields, mod rods for all the casters (converts health to spell energy), teleporting back "Pullers" in danger or new players across dangerous zones striaght to you all, etc. Ah, fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>(Redorious, the crazy red mage of Karana server back in old days, that was me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>it's what frustrates me in D&D is that some players simple won't use their bloody imaginations and tools of the character. If in EQ, which lacked all the nuances of D&D and a direct DM feedback/choices etc, I could pull stuff off, why the hell can't Butt _Lazy_Player_001 in a D&D group not do better? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>why alll the nitwit solo-glory-grabbing, DPS Drizzt characters, eh? I don't mind 'em, but nto all the damn time! I like PARTY players, too! fun players! (nothing wrong with a daft gnome illusionist) Using the terrain to advantage players (well played 4th ed warlord is truly awesome sauce)...you know?</p><p>Ah well, least my 2 pals are great roleplayers AND group players, just hard to put up with players who can't compare to them, hehe</p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 5154467, member: 19083"] yes PC games do help D&D, as a DM, playing Everquest and other games, way back, helped build ideas on true 3rd nature of combat, and mechanics of party interaction. :) as an "always DM", being a magician in EQ gave you good feeling for being a supporting character in a group , well played EQ mage was IMHO, the best class for helping a group kill things quickly. Just about every party I was in said that, partly the class, partly [I]learning [/I]to be a damn good player. It takes work to achieve that level of efciency, and you can still have fun... using your elemental pet, buffing the tank with damage shields, mod rods for all the casters (converts health to spell energy), teleporting back "Pullers" in danger or new players across dangerous zones striaght to you all, etc. Ah, fun! :) (Redorious, the crazy red mage of Karana server back in old days, that was me ;) it's what frustrates me in D&D is that some players simple won't use their bloody imaginations and tools of the character. If in EQ, which lacked all the nuances of D&D and a direct DM feedback/choices etc, I could pull stuff off, why the hell can't Butt _Lazy_Player_001 in a D&D group not do better? :p why alll the nitwit solo-glory-grabbing, DPS Drizzt characters, eh? I don't mind 'em, but nto all the damn time! I like PARTY players, too! fun players! (nothing wrong with a daft gnome illusionist) Using the terrain to advantage players (well played 4th ed warlord is truly awesome sauce)...you know? Ah well, least my 2 pals are great roleplayers AND group players, just hard to put up with players who can't compare to them, hehe [/QUOTE]
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