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Gain 1 exhaustion when dropping to 0hp?
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<blockquote data-quote="tetrasodium" data-source="post: 8842469" data-attributes="member: 93670"><p>That "punish"" & everything that stems from its toxic roor isa short sighted way of IA player gnoring the benefits by crossing their arms and declaring that they intend to change nothing about how they act while daring the gm to kill them. This kind of change has benefits in how it pressures PCs to make choices that mitigate really risk. Those choices can be personal ones like taking a dodge action or pulling back rather than over extending.for some. For others those might be putting more effort as a group into working together & making strategic use of teamwork and force multiplying abilities rather than going for pure damage or listening to the people trying to use them rather than ignoring those abilities.</p><p></p><p>When a player makes an effort to do better and still falls prey to these exhaustion levels they still aren't being "punished" unless they go back to the arms crossed dare rather than using it as a reason for the group to dig deeper & consider ways that they as individuals & a group can do better in future encounters where that or a similar set of circumstances leading up to the exhaustion gains is encountered.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8842469, member: 93670"] That "punish"" & everything that stems from its toxic roor isa short sighted way of IA player gnoring the benefits by crossing their arms and declaring that they intend to change nothing about how they act while daring the gm to kill them. This kind of change has benefits in how it pressures PCs to make choices that mitigate really risk. Those choices can be personal ones like taking a dodge action or pulling back rather than over extending.for some. For others those might be putting more effort as a group into working together & making strategic use of teamwork and force multiplying abilities rather than going for pure damage or listening to the people trying to use them rather than ignoring those abilities. When a player makes an effort to do better and still falls prey to these exhaustion levels they still aren't being "punished" unless they go back to the arms crossed dare rather than using it as a reason for the group to dig deeper & consider ways that they as individuals & a group can do better in future encounters where that or a similar set of circumstances leading up to the exhaustion gains is encountered. [/QUOTE]
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Gain 1 exhaustion when dropping to 0hp?
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