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General Tabletop Discussion
*Dungeons & Dragons
Gain 1 exhaustion when dropping to 0hp?
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<blockquote data-quote="mellored" data-source="post: 8850485" data-attributes="member: 6801209"><p>Always welcome.</p><p></p><p>slows the game down, or slows the story down?</p><p></p><p>Fair. But that seems like you need to solve it for casters anyways.</p><p></p><p>Agreed, mostly. Using the Heroic Inspiration to recover, which weapon uses get more of, helps. I've also tossed in a few potions of rest.</p><p></p><p>But I still kind of like that the other players will step out front to guard the fighter every once in a while. Or at least that's what happened in my group.</p><p></p><p>My player playing the life cleric does. In fact they much prefer this system since otherwise she just kind of wait for someone to drop before using healing word.</p><p></p><p>But I could see how some others wouldn't like that.</p></blockquote><p></p>
[QUOTE="mellored, post: 8850485, member: 6801209"] Always welcome. slows the game down, or slows the story down? Fair. But that seems like you need to solve it for casters anyways. Agreed, mostly. Using the Heroic Inspiration to recover, which weapon uses get more of, helps. I've also tossed in a few potions of rest. But I still kind of like that the other players will step out front to guard the fighter every once in a while. Or at least that's what happened in my group. My player playing the life cleric does. In fact they much prefer this system since otherwise she just kind of wait for someone to drop before using healing word. But I could see how some others wouldn't like that. [/QUOTE]
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*Dungeons & Dragons
Gain 1 exhaustion when dropping to 0hp?
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