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<blockquote data-quote="SirAntoine" data-source="post: 6555638" data-attributes="member: 6731904"><p>If I read you correctly, you're saying the DM chooses the level you're at. Is that how you play?</p><p></p><p>We all have our experience and our preferences, but awarding experience is one of those fundamental parts of the game that I consider part of D&D. I referee the earning of experience points, and the players earn them. They are one of the rewards for success. I have never advanced the players when I wanted to without their permission. I have on occassion, skipped ahead, and awarded them some experience in a summary fashion given expectations, but they are playing the game and earning experience is a part of that. IME, at least.</p><p></p><p>The DM may have the authority to re-establish the PC's level in any way, but that would be a huge departure from what I expect. I am old-school, where we not only really earned our levels, but undead could drain those levels with a single touch against which there was no saving throw. The level of a character isn't parted with lightly, and if it was just given, I don't think it would ever really feel earned in the same way again.</p></blockquote><p></p>
[QUOTE="SirAntoine, post: 6555638, member: 6731904"] If I read you correctly, you're saying the DM chooses the level you're at. Is that how you play? We all have our experience and our preferences, but awarding experience is one of those fundamental parts of the game that I consider part of D&D. I referee the earning of experience points, and the players earn them. They are one of the rewards for success. I have never advanced the players when I wanted to without their permission. I have on occassion, skipped ahead, and awarded them some experience in a summary fashion given expectations, but they are playing the game and earning experience is a part of that. IME, at least. The DM may have the authority to re-establish the PC's level in any way, but that would be a huge departure from what I expect. I am old-school, where we not only really earned our levels, but undead could drain those levels with a single touch against which there was no saving throw. The level of a character isn't parted with lightly, and if it was just given, I don't think it would ever really feel earned in the same way again. [/QUOTE]
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