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Gama trade show - Pathfinder Basic
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<blockquote data-quote="Beginning of the End" data-source="post: 5501437" data-attributes="member: 55271"><p>A fair portion of it is the sniff test: Does this thing I just paid money for smell like a demo?</p><p></p><p>But here's a good test:</p><p></p><p>(1) Does the book prominently and/or repeatedly tell me that I should go buy some other book?</p><p></p><p>(2) When I go to buy the other book, will I discover that this first book that I bought has been rendered completely obsolete? Could I have skipped the first book entirely?</p><p></p><p>The Essentials Starter Set completely fails this test. The rules it contains for character creation are essentially non-existent and the level-up mechanics are basically equivalent to those found in the D&D boardgames. Simultaneously, the DM isn't given enough rules to really run anything except a combat simulator. (And not a particularly interesting one, since he's only given 16 monsters.)</p><p></p><p>In addition to not providing a complete RPG, the Essentials Starter Set prominently and repeatedly tells you to go buy <em>Heroes of the Fallen Lands</em>, <em>Heroes of the Forgotten Kingdoms</em>, and the <em>Dungeon Master's Kit</em>. And once you've bought those books, you'll discover that your <em>Starter Set</em> is irrelevant and can be stuck in a closet.</p><p></p><p>This can be contrasted with the Mentzer <em>Basic Set</em>: Although it might benefit from including a couple more levels of play, it includes a complete set of rules for low-level adventuring. </p><p></p><p>Like the Essentials <em>Starter Set</em>, the Mentzer <em>Basic Set</em> mentions additional books that you can buy when you're ready for more: The Expert, Companion, and Master Sets. Also modules B1 thru B5. Module M1. Dungeon Geomorphs. Player Character Record Sheets. Monster & Treasure assortment. But when you go to buy any of these books, you'll discover that they don't actually replace your <em>Basic Set</em>: They supplement it.</p><p></p><p>AD&D is also mentioned, and those rules would functionally replace the <em>Basic Set</em>. But you're not told to go buy it. You're specifically told that AD&D is a different game. So even if you do decide to buy AD&D and put the <em>Basic Set</em> in the closet, everything about the Basic Set -- in both word and deed -- says that you're choosing between games, and not merely putting the demo away to play the real thing.</p><p></p><p>The question with <em>Pathfinder Basic</em> is the degree to which you can package a product which convinces me that <em>Pathfinder</em> is a different and more advanced game that I can choose to switch to, but don't need to switch to in order to continue playing.</p><p></p><p>I'll be honest in saying that a company focused on selling adventure paths that take you to levels well beyond 5th may have a difficult time selling me on that.</p><p></p><p>OTOH, full rules for 1st to 5th play would give a fairly comprehensive experience. Coupled with proper presentation, that might be enough.</p><p></p><p>Making <em>Pathfinder Basic</em> into an E6-type product might be an interesting way to go, but also a fairly radical one.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5501437, member: 55271"] A fair portion of it is the sniff test: Does this thing I just paid money for smell like a demo? But here's a good test: (1) Does the book prominently and/or repeatedly tell me that I should go buy some other book? (2) When I go to buy the other book, will I discover that this first book that I bought has been rendered completely obsolete? Could I have skipped the first book entirely? The Essentials Starter Set completely fails this test. The rules it contains for character creation are essentially non-existent and the level-up mechanics are basically equivalent to those found in the D&D boardgames. Simultaneously, the DM isn't given enough rules to really run anything except a combat simulator. (And not a particularly interesting one, since he's only given 16 monsters.) In addition to not providing a complete RPG, the Essentials Starter Set prominently and repeatedly tells you to go buy [i]Heroes of the Fallen Lands[/i], [i]Heroes of the Forgotten Kingdoms[/i], and the [i]Dungeon Master's Kit[/i]. And once you've bought those books, you'll discover that your [i]Starter Set[/i] is irrelevant and can be stuck in a closet. This can be contrasted with the Mentzer [i]Basic Set[/i]: Although it might benefit from including a couple more levels of play, it includes a complete set of rules for low-level adventuring. Like the Essentials [i]Starter Set[/i], the Mentzer [i]Basic Set[/i] mentions additional books that you can buy when you're ready for more: The Expert, Companion, and Master Sets. Also modules B1 thru B5. Module M1. Dungeon Geomorphs. Player Character Record Sheets. Monster & Treasure assortment. But when you go to buy any of these books, you'll discover that they don't actually replace your [i]Basic Set[/i]: They supplement it. AD&D is also mentioned, and those rules would functionally replace the [i]Basic Set[/i]. But you're not told to go buy it. You're specifically told that AD&D is a different game. So even if you do decide to buy AD&D and put the [i]Basic Set[/i] in the closet, everything about the Basic Set -- in both word and deed -- says that you're choosing between games, and not merely putting the demo away to play the real thing. The question with [i]Pathfinder Basic[/i] is the degree to which you can package a product which convinces me that [i]Pathfinder[/i] is a different and more advanced game that I can choose to switch to, but don't need to switch to in order to continue playing. I'll be honest in saying that a company focused on selling adventure paths that take you to levels well beyond 5th may have a difficult time selling me on that. OTOH, full rules for 1st to 5th play would give a fairly comprehensive experience. Coupled with proper presentation, that might be enough. Making [i]Pathfinder Basic[/i] into an E6-type product might be an interesting way to go, but also a fairly radical one. [/QUOTE]
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