Gama Trade Show

Steve,

The GAMA Trade Show is all about face time with the retailers. Whatever media you use to contact them today... Comics & Games Retailer, Game Trade Magazine, Gamebuyer, ICv2... all are secondary market contacts at best. Necessary, far more than many will admit, but secondary nonetheless.

Nothing beats face time with the customer. And if a publisher is serious about selling through the three tiers, the retailer is the customer that has to be convinced. Retailers certainly won't buy a game if their customers don't want it, but often they won't buy a product even if their customers DO want it. Sometimes they won't even special order the product! Why? There are as many reasons as there are retailers. But you can't learn what their reasoning is without face time.

The only way to convince the retailer that your product is going to sell is to speak with him (or her) face to face. And GTS provides that opportunity. You should be able to explain the core of your product and why it sells well (and preferably, to an unserved or underserved portion of the market) in 30 seconds or less. If you hook the retailer's interest, you can give them the five minute spiel. Remember, it is all about why the retailer should sell your product; telling him your RPG has the coolest point-buy system or critical hit table is probably worse than useless, as he can find that out from the fans, or will ask about it if he is more interested. GTS Rule Zero: It's all about how the retailer can sell your product with the least trouble and highest profitability. Everything else is noise.

Essentially, an exhibitor is at the show to speak to the retailers during exhibit hall hours, and to demonstrate their games during the evening demo sessions (any publisher that does not demo his games at every opportunity at the show is wasting his money). Everything else is secondary. However, if time is available, it would be best to attend the GRD meetings and other pertinent retailer-oriented meetings and seminars, so you can learn directly about the challenges facing retailers... because their challenges are your challenges.

Of tertiary interest to the exhibiting publisher is meeting with distributors and other publishers. You should already be in regular contact with your distributor, but a GTS sit down or a breakfast or dinner with your buyer can't hurt. Hanging out with other publishers is fun and can be very, very informative. You learn all sorts of tricks of the trade from other publishers; I've been in the industry more than a decade and I still learn something new every show.

Oh, and it's about food and gambling and shows and fun, 'cause it's in Las Vegas. Add a few days on either end of the show, and you have a vacation that you can write off...
 

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sjmiller said:
Speaking of GAMA, I have a bit of a silly question for folks who are exhibitors there. What exactly do you do at this show? Do you sell stuff? Demo stuff? Give stuff away?

GAMA is an opportunity for a publisher to show retailers and distributors what you have coming out in the coming months. You're not really selling stuff (although taking preorders is certainly something that takes place). You're showcasing.

I love GAMA because it gives me a chance to talk to hundreds of retailers -- who talk to customers day in and day out. They're the ones who know what's really selling and what's sitting on the shelf gathering dust. Being able to talk to so many retailers in such a short period of time is one of the biggest reasons to attend in my opinion.

Even though it can be frustrating to hear ''I tried ordering product such-and-such and was told it's not avaialble." it's nice to know where the process is breaking down.

Especially when you ask them "who's telling you this?" and they point across the floor to another booth. GAMA is a chance to look at your business from many angles.

The other big part of the show is just hanging out after hours. Talking shop with other publishers as well as your distributors and retailers.

GAMA is a wellspring of experience and know how. Something you really can't get any where else.

Giving away stuff is something a lot of companies do.
Making BIG announcments is another.

It all depends on what you're trying to accomplish.
 

Mark Plemmons said:
We had the first advance copies of the Aces & Eights: Shattered Frontier RPG (June release) at our booth, and reception from distributors and retailers was extremely positive. At least one of the major distributors told us that the time we took to release the game was time well spent, and that he thinks we're probably going to sell out fast and have to reprint.

Unfortunately, there don't seem to be many blogs or news sites reporting on GAMA, but the couple I have seen were very positive.
Ooops. :heh: Didn't mean to leave you off my post, but since I knew about Aces & Eights before the show, I forgot it was a new announcement. This game does look great!! :cool:
 

Mystaros said:
Oh, and as Mark said, Kenzer & Company had Aces & Eights at the show. I wanted to grab a copy and run off, but those guns they had seemed a little too real...

And you know Johansson was just ITCHING to pistol whip some poor schlep.

It was fun handingthe book to people and watching them try to hold it in one hand, then be forced to drop their other stuff to heft it.

As far as new stuff, this year looked pretty bleak. I think most companies are trying to coast and see what happens next year.

Us? We have 9 books coming in this month. Perhaps we're crazy...
 

From what I hear, the buzz was all about WotC and the Digital Initiative. People trying to second-guess what WotC was up to.

The word I got was: "Conspiracy theories abounded."
 

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