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<blockquote data-quote="arbados" data-source="post: 30337" data-attributes="member: 2068"><p>I have played with a bunch of different dice games using the 6 dice which are normally used in Dungeons and Dragons. My players love them and it is a fun twist to the game. Here are a few:</p><p></p><p>1) DICE RACE: All players roll the D6. The object is the first to get to 20 is the winner. All dice rolls are cumulative. If there is a "house" they always get a +1 to all rolls. The highest roll in each round also gets a +1 to their total ( e.g. 3 players plus the house. players roll 2, 4. 6. house rolls a 5. The player who rolled the 6 has 7 because of the +1 for the high roll that round. The house also gets a +1 because they are the house, so they have a 6.) This would end round one and the players and house would roll for round two. The house could potentially get an 8 in a round if they also rolled a 6 (+1 for house, +1 for high roll). Everyone who beats the house wins, unless it is all characters playing then the first to get to 20 wins (unless of course a player wishes to play "house" and they would potentially pay all the winners!!</p><p></p><p>2) DRAGON SLAYER: The D12 is used. The player chooses to challenge either a young, adult or ancient dragon. The young dragon gets a +3 to the roll, the adult gets a +5 and the ancient gets a +7. The high roll wins with ties going to the house. I cant recall what the pay back is (I dont have the chart in front of me, but obviously the monetary rewards are greater against the more powerful dragons. Greater risk involved, greater winnings)</p><p></p><p>3) SPOTTLE DICE: D6 involved, plus a very big old Spottle Frog. The "house" always has a bunch with them. The players are actually playing with dice which the house sells them and are crafted using shiny metal which the Spottle Frog loves to "gobble" up. The player rolls the D6 as well as the house. The high roll wins, with ties going to the house. However, after the player rolls their dice their is always a 20% chance that the Big Old Spottle Frog gobbles up their dice. They lose the game as well as losing their dice. Of course the house always has a bunch of extra dice handy to sell to prespective players!! Sometimes I add that the % chance is dependent on the dice used. The Spottle Frog loves copper, then silver, then gold and isnt to fond of platinum. Of course the platinum dice are most expensive with the copper being cheapest. The % usually drops by about 2% lower dependent on the dice.</p><p></p><p>I have a few more and even some other types of games. My players love them, because it is gambling (without your real money) and doesn't have the usual "black jack feel which is too modern for the taste of the game!!</p><p></p><p>When we played 2nd edition we used the gaming proficiency to get bonuses to the players dice rolls. Now we use gaming as a "profession" with every 5 ranks gaining a +1 ( we havent gotten to high in ranks so it hasn't affected the games much. just makes some player better than others if they want to put ranks to this instead of the life saving spot..</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="arbados, post: 30337, member: 2068"] I have played with a bunch of different dice games using the 6 dice which are normally used in Dungeons and Dragons. My players love them and it is a fun twist to the game. Here are a few: 1) DICE RACE: All players roll the D6. The object is the first to get to 20 is the winner. All dice rolls are cumulative. If there is a "house" they always get a +1 to all rolls. The highest roll in each round also gets a +1 to their total ( e.g. 3 players plus the house. players roll 2, 4. 6. house rolls a 5. The player who rolled the 6 has 7 because of the +1 for the high roll that round. The house also gets a +1 because they are the house, so they have a 6.) This would end round one and the players and house would roll for round two. The house could potentially get an 8 in a round if they also rolled a 6 (+1 for house, +1 for high roll). Everyone who beats the house wins, unless it is all characters playing then the first to get to 20 wins (unless of course a player wishes to play "house" and they would potentially pay all the winners!! 2) DRAGON SLAYER: The D12 is used. The player chooses to challenge either a young, adult or ancient dragon. The young dragon gets a +3 to the roll, the adult gets a +5 and the ancient gets a +7. The high roll wins with ties going to the house. I cant recall what the pay back is (I dont have the chart in front of me, but obviously the monetary rewards are greater against the more powerful dragons. Greater risk involved, greater winnings) 3) SPOTTLE DICE: D6 involved, plus a very big old Spottle Frog. The "house" always has a bunch with them. The players are actually playing with dice which the house sells them and are crafted using shiny metal which the Spottle Frog loves to "gobble" up. The player rolls the D6 as well as the house. The high roll wins, with ties going to the house. However, after the player rolls their dice their is always a 20% chance that the Big Old Spottle Frog gobbles up their dice. They lose the game as well as losing their dice. Of course the house always has a bunch of extra dice handy to sell to prespective players!! Sometimes I add that the % chance is dependent on the dice used. The Spottle Frog loves copper, then silver, then gold and isnt to fond of platinum. Of course the platinum dice are most expensive with the copper being cheapest. The % usually drops by about 2% lower dependent on the dice. I have a few more and even some other types of games. My players love them, because it is gambling (without your real money) and doesn't have the usual "black jack feel which is too modern for the taste of the game!! When we played 2nd edition we used the gaming proficiency to get bonuses to the players dice rolls. Now we use gaming as a "profession" with every 5 ranks gaining a +1 ( we havent gotten to high in ranks so it hasn't affected the games much. just makes some player better than others if they want to put ranks to this instead of the life saving spot.. Hope this helps. [/QUOTE]
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