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[Game a Day 13] Robotech
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<blockquote data-quote="Herobizkit" data-source="post: 2831027" data-attributes="member: 36150"><p>I still fondly remember our first Robotech adventure.</p><p></p><p>We had a mish-mash of Robotech mecha (VF-1A, Hover Tank, AJACS Attack Copter, and a Mac-II we nicknamed "the Big Mac") and we were attacking an invasion fleet. The GM decided he'd use the second largest Zentraedi war cruiser there was. The Big Mac launched all its cannon fire at the hull, eventually breaching it. Those of us who could fly went in, and we commissioned a bunch of other AJACS to chopper in the Mac and the Tank. The GM randomly rolled which deck was breached... and he came up with "The Bridge". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>We rejoiced in our luck, and began tearing down the halls killing everything we could in oder to take out the command centre. A pair of female power armors launched all their missiles at the Hover Tank, destroying his arm shields and rendering the tank useless. That was fine, though, because he THEN got out of his Tank, pulled out his 1d6 MD pistol, strapped on his 50 MDC body armor and joined us in the final charge. We slaughtered the command deck, took down the vessel, and saved the day.</p><p></p><p>I still really really really REALY love the concept of Cyclones, and have coined the phrase "No campaign should go without a Cyclone". The Invid Invasion is my favourite setting, as it includes any mecha you like as well as the scrounging and scraping for ammo and supplies. </p><p></p><p>I've often considered running Robotech using d20 rules, but never got around to it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Herobizkit, post: 2831027, member: 36150"] I still fondly remember our first Robotech adventure. We had a mish-mash of Robotech mecha (VF-1A, Hover Tank, AJACS Attack Copter, and a Mac-II we nicknamed "the Big Mac") and we were attacking an invasion fleet. The GM decided he'd use the second largest Zentraedi war cruiser there was. The Big Mac launched all its cannon fire at the hull, eventually breaching it. Those of us who could fly went in, and we commissioned a bunch of other AJACS to chopper in the Mac and the Tank. The GM randomly rolled which deck was breached... and he came up with "The Bridge". :p We rejoiced in our luck, and began tearing down the halls killing everything we could in oder to take out the command centre. A pair of female power armors launched all their missiles at the Hover Tank, destroying his arm shields and rendering the tank useless. That was fine, though, because he THEN got out of his Tank, pulled out his 1d6 MD pistol, strapped on his 50 MDC body armor and joined us in the final charge. We slaughtered the command deck, took down the vessel, and saved the day. I still really really really REALY love the concept of Cyclones, and have coined the phrase "No campaign should go without a Cyclone". The Invid Invasion is my favourite setting, as it includes any mecha you like as well as the scrounging and scraping for ammo and supplies. I've often considered running Robotech using d20 rules, but never got around to it. ;) [/QUOTE]
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[Game a Day 13] Robotech
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