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[Game a Day 15] Twilight 2000, First Edition
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<blockquote data-quote="ColonelHardisson" data-source="post: 2851013" data-attributes="member: 363"><p>I still have that boxed set and most of the published modules. I remember we played for a relatively short while, before my players lost interest. It may have been because the setting was so grim and downbeat, or that I ran the game that way.</p><p></p><p>The modules were generally pretty good, and the covers were often striking. Later modules got into some fairly odd situations - Satellite Down dealt with the group recovering a downed satellite from which weather info could be gleaned (which struck me as being a very unlikely occurence), and The Last Submarine trilogy was an interesting, almost world-spanning campaign. I seem to recall that some of the sea battles could be played out using GDW's Harpoon, their warship combat simulation game. Speaking of sea battles, there was one where an actual tall (sailing) ship was involved - Gateway to the Spanish Main.</p><p></p><p>My favorite supplement for Twilight: 2000 was Twilight Nightmares. It was a collection of odd encounters and adventures, most of them scifi in nature. It deals with robotic tanks, UFOs, genetically altered/enhanced animals and insects (dinosaurs included), and even alternate dimensions. They are done with GDW's usual attention to realism, though, so they don't really come off as "wahoo" in nature.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 2851013, member: 363"] I still have that boxed set and most of the published modules. I remember we played for a relatively short while, before my players lost interest. It may have been because the setting was so grim and downbeat, or that I ran the game that way. The modules were generally pretty good, and the covers were often striking. Later modules got into some fairly odd situations - Satellite Down dealt with the group recovering a downed satellite from which weather info could be gleaned (which struck me as being a very unlikely occurence), and The Last Submarine trilogy was an interesting, almost world-spanning campaign. I seem to recall that some of the sea battles could be played out using GDW's Harpoon, their warship combat simulation game. Speaking of sea battles, there was one where an actual tall (sailing) ship was involved - Gateway to the Spanish Main. My favorite supplement for Twilight: 2000 was Twilight Nightmares. It was a collection of odd encounters and adventures, most of them scifi in nature. It deals with robotic tanks, UFOs, genetically altered/enhanced animals and insects (dinosaurs included), and even alternate dimensions. They are done with GDW's usual attention to realism, though, so they don't really come off as "wahoo" in nature. [/QUOTE]
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[Game a Day 15] Twilight 2000, First Edition
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