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Game advice / Cleric of Tyr behavior quandry (long)
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<blockquote data-quote="olethros" data-source="post: 1815531" data-attributes="member: 1611"><p>My story and then the question. My party is(11th level):</p><p>Dwarf fighter</p><p>Human druid</p><p>Human psionic warrior</p><p>Gnome sorcerer</p><p>Human cleric of Tyr</p><p></p><p>So, my intrepid adventuring party has set out in search of the remnants of ogrish mercenaries from an earlier adventure. Following the trail in the form of eagles (thanks to druidic magic) our party came across an empty village. In the center of the village, there were several orcs and half-orcs wearing no armor and bearing no weapons. The had constructed a barricade in the center of town. Scouting by the group indicated that the town was empty and in normal condition, no signs of struggle or battle. While still in bird form, the psionic warrior drew the attention of one of the half-orcs who shot a few magic missles at the bird. The psionic warrior took the damage and flew behind a building leaving the confused half-orc to follow him. At this point the fighter promptly charged into battle and most of the half-orc/orc force was destroyed in the ensuing carnage with the exception of one lone orc who got away.</p><p></p><p>Scouting in wild shape led the druid to discover a large encampment full of an army of orcs and half-orcs. In the center of the camp was a large group of humans, unharmed standing and sitting around a bonfire. The humans were talking to the orcs and half-orcs around them. Several other humans were seated around a large bonfire in nice chairs with what looked like the leaders of the orc/half-orc army. The druid, wild shaped into a bird, promptly failed several listen checks that would allow her to discern the conversations.</p><p></p><p>Returning to the party, the druid and the others proceeded to discuss how to destroy an army using magic and might. They noticed several scouts hiding in the trees and promptly hid and sort of ambushed the scouts, destroying all but one. </p><p></p><p>The humans were returning to the village surrounded by a ring of orcs and half-orcs, so the party promptly started planning on how to kill the soldiers. A emissary bearing a white flag was sent ahead by the orcs/half-orcs to contact the party. It turns out that the orc/half-orc army was from a peaceful nation state to the north and was in transit to the southern lands to retrieve a sacred magical item for the city leaders. They were negotiating with the human town elders to buy grain/foodstuffs for the army and had just finished throwing a party/dinner in the honor of the humans. Upon hearing that the village had been attacked, the army leaders had returned with the humans in hopes of protecting them from the interlopers. Our intrepid adventurers argued that they were in the right (including our lawful good cleric of the god of justice). In the end, the party managed to convince the half-orc general that they were attacked first so they were not at fault. The half-orc general released them but vowed to send an emissary to the cleric's church to protest. </p><p></p><p>Here's the question, is the cleric being just and acting on his LG principles in denying any wrongdoing and would Tyr accept the outcome?</p></blockquote><p></p>
[QUOTE="olethros, post: 1815531, member: 1611"] My story and then the question. My party is(11th level): Dwarf fighter Human druid Human psionic warrior Gnome sorcerer Human cleric of Tyr So, my intrepid adventuring party has set out in search of the remnants of ogrish mercenaries from an earlier adventure. Following the trail in the form of eagles (thanks to druidic magic) our party came across an empty village. In the center of the village, there were several orcs and half-orcs wearing no armor and bearing no weapons. The had constructed a barricade in the center of town. Scouting by the group indicated that the town was empty and in normal condition, no signs of struggle or battle. While still in bird form, the psionic warrior drew the attention of one of the half-orcs who shot a few magic missles at the bird. The psionic warrior took the damage and flew behind a building leaving the confused half-orc to follow him. At this point the fighter promptly charged into battle and most of the half-orc/orc force was destroyed in the ensuing carnage with the exception of one lone orc who got away. Scouting in wild shape led the druid to discover a large encampment full of an army of orcs and half-orcs. In the center of the camp was a large group of humans, unharmed standing and sitting around a bonfire. The humans were talking to the orcs and half-orcs around them. Several other humans were seated around a large bonfire in nice chairs with what looked like the leaders of the orc/half-orc army. The druid, wild shaped into a bird, promptly failed several listen checks that would allow her to discern the conversations. Returning to the party, the druid and the others proceeded to discuss how to destroy an army using magic and might. They noticed several scouts hiding in the trees and promptly hid and sort of ambushed the scouts, destroying all but one. The humans were returning to the village surrounded by a ring of orcs and half-orcs, so the party promptly started planning on how to kill the soldiers. A emissary bearing a white flag was sent ahead by the orcs/half-orcs to contact the party. It turns out that the orc/half-orc army was from a peaceful nation state to the north and was in transit to the southern lands to retrieve a sacred magical item for the city leaders. They were negotiating with the human town elders to buy grain/foodstuffs for the army and had just finished throwing a party/dinner in the honor of the humans. Upon hearing that the village had been attacked, the army leaders had returned with the humans in hopes of protecting them from the interlopers. Our intrepid adventurers argued that they were in the right (including our lawful good cleric of the god of justice). In the end, the party managed to convince the half-orc general that they were attacked first so they were not at fault. The half-orc general released them but vowed to send an emissary to the cleric's church to protest. Here's the question, is the cleric being just and acting on his LG principles in denying any wrongdoing and would Tyr accept the outcome? [/QUOTE]
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