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Game Balance - A Study in Imperfection (forked)
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<blockquote data-quote="Ariosto" data-source="post: 5144089" data-attributes="member: 80487"><p>In 1E, "4d6 drop lowest" <em>and</em> arrange to taste <em>was</em> official (Method I) -- and 3d6 was not, except in the increasingly complicated multiple-roll schemes of Methods II (12 rolls), III (36 rolls) and IV (72 rolls).</p><p></p><p></p><p>No plethora, just that one -- Method V, for humans only.</p><p></p><p>The desire to play the "cool concepts" introduced for non-humans in <em>Unearthed Arcana</em>, as well as the human-only Barbarian class, already blew the old balance to smithereens! As with Weapon Specialization to help the Fighter keep up, Method V was an attempt to prop up humans and establish a <em>new</em> balance.</p><p></p><p>What of the monsters, then? Well, Gary wrote that he envisioned pulling out again the trick of bigger Hit Dice (d10, d12 and d20) that had been applied to Demons in <em>Eldritch Wizardry</em>. Even without that, the opponents in <em>Monster Manual II</em> (including the infamous "deadly domestic cat" capable of dealing up to 5 points in a round) tended, I think, to be a bit tougher than comparable creatures in the first MM.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5144089, member: 80487"] In 1E, "4d6 drop lowest" [i]and[/i] arrange to taste [i]was[/i] official (Method I) -- and 3d6 was not, except in the increasingly complicated multiple-roll schemes of Methods II (12 rolls), III (36 rolls) and IV (72 rolls). No plethora, just that one -- Method V, for humans only. The desire to play the "cool concepts" introduced for non-humans in [i]Unearthed Arcana[/i], as well as the human-only Barbarian class, already blew the old balance to smithereens! As with Weapon Specialization to help the Fighter keep up, Method V was an attempt to prop up humans and establish a [i]new[/i] balance. What of the monsters, then? Well, Gary wrote that he envisioned pulling out again the trick of bigger Hit Dice (d10, d12 and d20) that had been applied to Demons in [i]Eldritch Wizardry[/i]. Even without that, the opponents in [i]Monster Manual II[/i] (including the infamous "deadly domestic cat" capable of dealing up to 5 points in a round) tended, I think, to be a bit tougher than comparable creatures in the first MM. [/QUOTE]
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