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General Tabletop Discussion
*Pathfinder & Starfinder
Game Breaker Spells - What are they?
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<blockquote data-quote="JDJblatherings" data-source="post: 3805770" data-attributes="member: 52044"><p>Hmmm... I've never conisdered the fly spell to be "broken" sure it opens a new dimension of travel and as such vastily increases player mobility. It increases the recipients visibility. lots of critters/npc are goig to notice a flying person. </p><p></p><p>There are already things in the air, I've seen jays , robins and crows harassing eagles and other huntign birds that really coudl easily kill them but they weren't birds that ignored yuo on the ground no longer ignore you. doesnt' soudn like a big deal does it?</p><p></p><p>player "I'll fly into the castle and land on the tower to spy things out"</p><p></p><p>DM "you spook a dozen or more pigeons sitting on the roof, the guards can't help but notice."</p><p></p><p></p><p>wind, smoke, dust, annoyign birds, hungry dragons are all up there in the air, one shoudl kep that in mind.</p><p></p><p>As for flying in a dungeon- folks trying to do something moving more then half normal speed often bump into the unever ceilings when i'm DMing. Well not all that often but it does happen.</p><p></p><p></p><p>oh yeah- baclpacks, quivers and pouches just aren't designed for flying characters unless of course one finds some winged race to buy such equipment from. loosing random bits of gear should be a risk of flying.</p></blockquote><p></p>
[QUOTE="JDJblatherings, post: 3805770, member: 52044"] Hmmm... I've never conisdered the fly spell to be "broken" sure it opens a new dimension of travel and as such vastily increases player mobility. It increases the recipients visibility. lots of critters/npc are goig to notice a flying person. There are already things in the air, I've seen jays , robins and crows harassing eagles and other huntign birds that really coudl easily kill them but they weren't birds that ignored yuo on the ground no longer ignore you. doesnt' soudn like a big deal does it? player "I'll fly into the castle and land on the tower to spy things out" DM "you spook a dozen or more pigeons sitting on the roof, the guards can't help but notice." wind, smoke, dust, annoyign birds, hungry dragons are all up there in the air, one shoudl kep that in mind. As for flying in a dungeon- folks trying to do something moving more then half normal speed often bump into the unever ceilings when i'm DMing. Well not all that often but it does happen. oh yeah- baclpacks, quivers and pouches just aren't designed for flying characters unless of course one finds some winged race to buy such equipment from. loosing random bits of gear should be a risk of flying. [/QUOTE]
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Game Breaker Spells - What are they?
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