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Game-breaking Spells
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<blockquote data-quote="StarkRp" data-source="post: 1676028" data-attributes="member: 21245"><p>Most of the games I in, I seldom seen any spellcasters prepare or use detect alignment spells, but that just me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>However, I do agree that some spells certainly negated all the hard work some of us DMs do for our campaign. </p><p>As some had said before, there are always options.</p><p>Players too fast teleport and bash in the BBEG?</p><p>Voila, a teleport-sucking gem (as described in one of the Wotc free adventures) that transport players into imprisonment or trap.</p><p>Players scrying the bad guys?</p><p>Voila, players saw an illusion of sleeping and weaponless bad guys while the real ones detected their scrying.</p><p>Players windwalked into the BBEG's lair?</p><p>Voila, their gaseous form triggered a dispel magic or antimagic trap. (If the players ask about it, just said that BBEG is distrustful of wizards and vampires <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p>Player trying to resurrect someone you don't want to be raised?</p><p>Voila, the dead refused to go back to life or (in case of PC) his/hers/its god don't want that PC to be raised.</p><p></p><p>For arguementative fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> , DnD magics doesn't make the pueso-medieval world unbelievable, it is those that make it fun and believable. The only thing to remember is that most (NPC) spellcasters never even get to cast the 3rd lvl spell, albeit the 5th lvl ones.</p></blockquote><p></p>
[QUOTE="StarkRp, post: 1676028, member: 21245"] Most of the games I in, I seldom seen any spellcasters prepare or use detect alignment spells, but that just me ;) However, I do agree that some spells certainly negated all the hard work some of us DMs do for our campaign. As some had said before, there are always options. Players too fast teleport and bash in the BBEG? Voila, a teleport-sucking gem (as described in one of the Wotc free adventures) that transport players into imprisonment or trap. Players scrying the bad guys? Voila, players saw an illusion of sleeping and weaponless bad guys while the real ones detected their scrying. Players windwalked into the BBEG's lair? Voila, their gaseous form triggered a dispel magic or antimagic trap. (If the players ask about it, just said that BBEG is distrustful of wizards and vampires ;) ) Player trying to resurrect someone you don't want to be raised? Voila, the dead refused to go back to life or (in case of PC) his/hers/its god don't want that PC to be raised. For arguementative fun :) , DnD magics doesn't make the pueso-medieval world unbelievable, it is those that make it fun and believable. The only thing to remember is that most (NPC) spellcasters never even get to cast the 3rd lvl spell, albeit the 5th lvl ones. [/QUOTE]
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