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<blockquote data-quote="Felix" data-source="post: 1678101" data-attributes="member: 3929"><p>Then at 25lbs:</p><p>10 can fit in bag of holding 1.</p><p>20 can fit in bag of holding 2.</p><p>25 will fit in the others.</p><p>That's only considering weight. Space is the real problem... to continue:</p><p></p><p></p><p>If you're so keen on the rules, show me where is says in the rules the difference between a tall fat medium creature and a short skinny medium creature and the space they take up. It doesn't matter if you can fold them up, they're medium creatures that can cram 4 into a 5x5x5 space.</p><p></p><p></p><p>So don't have it in the story. If you don't want your NPC necromancers doing this, then don't. And who is to say that the player's vision of his character is less important than the DM's vision of the "story"?</p><p></p><p>I think mindless undead would have a hard time understanding this. They can grasp "go", "guard", "attack", "stay", that sort of thing. Not, "take this bag here and reach in to grab another skeleton and put him over there. When you've done that, do it again until there are no more skeletons in the bag. Then attack."</p><p></p><p></p><p>Good for him. He's a necromancer that spent 25gp on each HD of skeleton, do you think a high INT character wouldn't deploy his resources intelligently? </p><p></p><p>I take it you don't like the Robe of Bones. That's basically the same thing, eh.</p></blockquote><p></p>
[QUOTE="Felix, post: 1678101, member: 3929"] Then at 25lbs: 10 can fit in bag of holding 1. 20 can fit in bag of holding 2. 25 will fit in the others. That's only considering weight. Space is the real problem... to continue: If you're so keen on the rules, show me where is says in the rules the difference between a tall fat medium creature and a short skinny medium creature and the space they take up. It doesn't matter if you can fold them up, they're medium creatures that can cram 4 into a 5x5x5 space. So don't have it in the story. If you don't want your NPC necromancers doing this, then don't. And who is to say that the player's vision of his character is less important than the DM's vision of the "story"? I think mindless undead would have a hard time understanding this. They can grasp "go", "guard", "attack", "stay", that sort of thing. Not, "take this bag here and reach in to grab another skeleton and put him over there. When you've done that, do it again until there are no more skeletons in the bag. Then attack." Good for him. He's a necromancer that spent 25gp on each HD of skeleton, do you think a high INT character wouldn't deploy his resources intelligently? I take it you don't like the Robe of Bones. That's basically the same thing, eh. [/QUOTE]
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