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<blockquote data-quote="MonkeyDragon" data-source="post: 2411236" data-attributes="member: 23929"><p>I have a 12 month year. Each month has four weeks of seven days and a precise lunar calendar, so each week begins on Moonday with the new phase of the moon (half, full, half or new) and ends on Sunday.</p><p></p><p>Holidays I'm still working on. I have a handful. The solstices, the equinoxes, samhain and beltane. Midsummer and Midwinter have weeklong festivals, as does harvestfest. There's also a new years day and a new years eve, right where you'd expect them, at the beginning and end of the months that translate as january and december. I want to work in a few more secular holidays, as well as picking a feastday for each of the 36 gods. It will probably work out that each month a good, nuetral and evil god gets a feastday</p><p></p><p>I'm trying to keep track of the days in the game im currently running, so i know how much time has passed and can track some off screen events. My players aren't concerned with it, though.</p></blockquote><p></p>
[QUOTE="MonkeyDragon, post: 2411236, member: 23929"] I have a 12 month year. Each month has four weeks of seven days and a precise lunar calendar, so each week begins on Moonday with the new phase of the moon (half, full, half or new) and ends on Sunday. Holidays I'm still working on. I have a handful. The solstices, the equinoxes, samhain and beltane. Midsummer and Midwinter have weeklong festivals, as does harvestfest. There's also a new years day and a new years eve, right where you'd expect them, at the beginning and end of the months that translate as january and december. I want to work in a few more secular holidays, as well as picking a feastday for each of the 36 gods. It will probably work out that each month a good, nuetral and evil god gets a feastday I'm trying to keep track of the days in the game im currently running, so i know how much time has passed and can track some off screen events. My players aren't concerned with it, though. [/QUOTE]
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