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[Game Closed] Dead of Winter: DnD3e-CoC Game in the Forgotten Realms (IC Forum)
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<blockquote data-quote="novyet" data-source="post: 228672" data-attributes="member: 1260"><p>Ezra Geonora</p><p>Male Human Monk 2</p><p>Age: 20</p><p>Weight: 139 Lbs</p><p>Height: 5' 9"</p><p>Alignment: Lawful Good</p><p>Home Region: Impilitur</p><p>Monastic Order: Order of the Yellow Rose</p><p>Patron Deity: Ilmater</p><p>Sanity: 75</p><p>Current XP: 1000 </p><p>XP for Next Level: 3000 </p><p></p><p>Attributes</p><p>Str 13 (+1)</p><p>Dex 14 (+2)</p><p>Con 12 (+1)</p><p>Int 10 (+0)</p><p>Wis 15 (+2)</p><p>Cha 8 (-1)</p><p></p><p>Combat Info</p><p>HD 2d8+2, HP 18 </p><p>AC: 14 (+2 Dexterity, +2 Wisdom)</p><p>Flat Footed AC: 12 (+2 Wisdom)</p><p>Touch AC: 14 (+2 Dexterity, +2 Wisdom)</p><p>BAB: +1</p><p>Saves: Fort +4, Ref +5, Will +5</p><p>Initiative: +6 (+2 Dexterity, +4 Improved Initiative)</p><p>Attacks: Masterwork Bastard Sword (Humility), +3 melee, 1d10+1, 19-20 x2, Size M, Type S</p><p>Masterwork Nunchaku, +3 melee, 1d6+1, 20 x2, Size S, Type B</p><p>Unarmed, +2 melee, 1d6+1, 20 x2, Size T, Type B</p><p>Dagger, +2 melee or +3 ranged, 1d4+1, 19-20 x2, 10', Size T, Type P</p><p>Light Crossbow, +4 ranged, 1d8, 19-20 x2, 80', Size M, Type P </p><p></p><p>Skills</p><p>Balance 9 (5 Ranks, +2 Dexterity, +2 Synergy)</p><p>Hide 7 (5 Ranks, +2 Dexterity)</p><p>Jump 8 (5 Ranks, +1 Strength, +2 Synergy)</p><p>Move Silently 7 (5 Ranks, +2 Dexterity)</p><p>Tumble 9 (5 Ranks, +2 Dexterity, +2 Synergy)</p><p>Cthulu Mythos 0 (0 Ranks)</p><p></p><p>Languages</p><p>Damaran, Common</p><p></p><p>Feats </p><p>Bonus Feat: Improved Initiative</p><p>1st Level: Martial Weapon Proficiency (Bastard Sword)</p><p></p><p>Abilities</p><p>Improved Unarmed Strike</p><p>Stunning Attack 2/day (Fortitude Save DC: 13)</p><p>Evasion</p><p>Deflect Arrows</p><p></p><p>Equipment Carried</p><p>Masterwork Bastard Sword (Humility)</p><p>Masterwork Nunchaku</p><p>Silver Dagger</p><p>Dagger</p><p>Light Crossbow</p><p>2 Cases (20) of Crossbow Bolts </p><p>Hooded Lantern</p><p>8 Vials of Alchemist's Fire in Bandoleer</p><p>1 Pint of Oil</p><p>Wooden Holy Symbol of Ilmater </p><p>Monk's Outfit</p><p>2 flasks (Water)</p><p>Backpack </p><p>Belt Pouch </p><p>Masterwork Bandoleer </p><p></p><p>Animals and Gear</p><p>Light Horse (Charity)</p><p>Riding Saddle</p><p>Saddlebags</p><p></p><p>Equipment in Saddlebags</p><p>50' of Rope</p><p>Flint and Steel</p><p>1 Vial of Acid</p><p>2 Vials of Alchemist's Fire</p><p>4 Vials of Holy Water</p><p>9 Pints of Oil</p><p>Bedroll </p><p>Torch</p><p>1 Case (10) of Masterwork Crossbow Bolts</p><p>1 Case (10) of Silver Crossbow Bolts</p><p></p><p>Money in Belt Pouch </p><p>1 Platinum Piece</p><p>34 Gold Pieces </p><p>18 Silver Pieces </p><p>3 Copper Pieces </p><p></p><p>Ezra's Total Weight: 30 Lbs </p><p>Load: Light </p><p>Charity's Total Weight: 27 Lbs</p><p>Load: Light</p><p></p><p>Description</p><p>Ezra has no memory of his parents, in fact he has no real memory of anything before life at the monastery. His mentor Father Ilith said that Ezra was found in the woods near the monastery, near the bodies of his parents. Ilith explained that it looked like they were killed by goblins, and that it was only by Ilmater's will that Ezra was not killed as well. That was 14 years ago. Now Ezra is a promising young student of the Order, and is now determined to go out into the world and experience life outside the monastery for the first time. On the day of his decision to depart, Father Ilith stopped Ezra and gave him a memento of his father that was found near his body, a very well crafted Bastard Sword with the symbol of Ilmater engraved in the blade. Taking this as a sign of Ilmater's will, Ezra named the sword Humility, and began to train himself with the his father's sword. On his 20th birthday, a year to the day he made his decision, Ezra left the monastery to find his destiny.</p></blockquote><p></p>
[QUOTE="novyet, post: 228672, member: 1260"] Ezra Geonora Male Human Monk 2 Age: 20 Weight: 139 Lbs Height: 5' 9" Alignment: Lawful Good Home Region: Impilitur Monastic Order: Order of the Yellow Rose Patron Deity: Ilmater Sanity: 75 Current XP: 1000 XP for Next Level: 3000 Attributes Str 13 (+1) Dex 14 (+2) Con 12 (+1) Int 10 (+0) Wis 15 (+2) Cha 8 (-1) Combat Info HD 2d8+2, HP 18 AC: 14 (+2 Dexterity, +2 Wisdom) Flat Footed AC: 12 (+2 Wisdom) Touch AC: 14 (+2 Dexterity, +2 Wisdom) BAB: +1 Saves: Fort +4, Ref +5, Will +5 Initiative: +6 (+2 Dexterity, +4 Improved Initiative) Attacks: Masterwork Bastard Sword (Humility), +3 melee, 1d10+1, 19-20 x2, Size M, Type S Masterwork Nunchaku, +3 melee, 1d6+1, 20 x2, Size S, Type B Unarmed, +2 melee, 1d6+1, 20 x2, Size T, Type B Dagger, +2 melee or +3 ranged, 1d4+1, 19-20 x2, 10', Size T, Type P Light Crossbow, +4 ranged, 1d8, 19-20 x2, 80', Size M, Type P Skills Balance 9 (5 Ranks, +2 Dexterity, +2 Synergy) Hide 7 (5 Ranks, +2 Dexterity) Jump 8 (5 Ranks, +1 Strength, +2 Synergy) Move Silently 7 (5 Ranks, +2 Dexterity) Tumble 9 (5 Ranks, +2 Dexterity, +2 Synergy) Cthulu Mythos 0 (0 Ranks) Languages Damaran, Common Feats Bonus Feat: Improved Initiative 1st Level: Martial Weapon Proficiency (Bastard Sword) Abilities Improved Unarmed Strike Stunning Attack 2/day (Fortitude Save DC: 13) Evasion Deflect Arrows Equipment Carried Masterwork Bastard Sword (Humility) Masterwork Nunchaku Silver Dagger Dagger Light Crossbow 2 Cases (20) of Crossbow Bolts Hooded Lantern 8 Vials of Alchemist's Fire in Bandoleer 1 Pint of Oil Wooden Holy Symbol of Ilmater Monk's Outfit 2 flasks (Water) Backpack Belt Pouch Masterwork Bandoleer Animals and Gear Light Horse (Charity) Riding Saddle Saddlebags Equipment in Saddlebags 50' of Rope Flint and Steel 1 Vial of Acid 2 Vials of Alchemist's Fire 4 Vials of Holy Water 9 Pints of Oil Bedroll Torch 1 Case (10) of Masterwork Crossbow Bolts 1 Case (10) of Silver Crossbow Bolts Money in Belt Pouch 1 Platinum Piece 34 Gold Pieces 18 Silver Pieces 3 Copper Pieces Ezra's Total Weight: 30 Lbs Load: Light Charity's Total Weight: 27 Lbs Load: Light Description Ezra has no memory of his parents, in fact he has no real memory of anything before life at the monastery. His mentor Father Ilith said that Ezra was found in the woods near the monastery, near the bodies of his parents. Ilith explained that it looked like they were killed by goblins, and that it was only by Ilmater's will that Ezra was not killed as well. That was 14 years ago. Now Ezra is a promising young student of the Order, and is now determined to go out into the world and experience life outside the monastery for the first time. On the day of his decision to depart, Father Ilith stopped Ezra and gave him a memento of his father that was found near his body, a very well crafted Bastard Sword with the symbol of Ilmater engraved in the blade. Taking this as a sign of Ilmater's will, Ezra named the sword Humility, and began to train himself with the his father's sword. On his 20th birthday, a year to the day he made his decision, Ezra left the monastery to find his destiny. [/QUOTE]
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[Game Closed] Dead of Winter: DnD3e-CoC Game in the Forgotten Realms (IC Forum)
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