Game Completion

DMEntropy

First Post
Druid1 is now completed.

Participants: Janaxil Serpentil, Katernin, Kayen Telva, Farrix Trval


The PC's all met and introduced themselves in Tillich. After a night of carousing, the PC's came face to face with a rampant black bear that was killing all it came across. Janaxil Serpentil nearly killed the bear with one mighty blow from his great sword. The bear then stood and returned the favor with powerful slap with its paw. Katernin entered the fray and finished the bear with a single sword blow.

The PC's then met Captain Ullurh of the Guard who was investigating the incident. After questioning the PC's and other witnesses he examined the bear and found three suspicious puncture wounds on the bear's flank. From here the PC's were taken to meet with the Commander of the Guard. They were contracted by the Commander to find out why this bear attacked the camp and determine where the puncture wounds came from.

The PC's left the next morning and followed what appeared to be a straight-line trail through the trees and underbrush taken by the bear. This led to a clearing the PC's searched and uncovered a dagger with a wing emblem on it, a bloodied leather helmet with bear fur strands on it, a pouch with some coins and a crude map.

OpenRPG then went wonky and that is as far as we have progressed.

Rewards given out:
225 XP for a CR2 and CR1 encounter
75 XP bonus to each PC for excellent roleplaying in character (They really did well)
4gp 2sp each from the pouch
Crude Map on bark - Shows location of goblin advance camp (They would have interacted with this had OpenRPG not hosed us.)
 
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Taken from another thread:

HOB1 RESULTS:

Party toasted a small unit of goblins. They found a hidden parchment in the goblin camp, written in Thusesti - but not the crude Thusesti used by the goblins! This had the elegant sweep of the writing of a hobgoblin or other educated person, native to Ulruz probably.
 

Druid 2 Completed

Contracted by the Commander of forces at Tillich, the PC's ventured forth into the forest east of Tillich. Turning north at the river they were ambushed by an animated plant. The vines and trees surrounding this plant/creature came to life and held fast its potential victims. Otik and Janaxil were able to finish off the plant. They were able to find a compost pile of rotting corpses that the plant appeared to feed upon. Some coins, a vial of liquid and a quality (MW) dagger were found there.

Further north, a camp of goblins was discovered. After watching for a brief period of time they ambushed the few goblins seen. This turned into a potential disaster as at least a dozen goblins poured forth from the tents of the camp after the alarm was raised. Katernin and Janaxil were wounded, but 9 goblins were killed and a half doze routed.

Investigating the camp turned up some interesting clues. The goblins were following some detailed instructions from a female Sauran to brew up some flammable liquid. This was seen to be VERY potent stuff during the fight. In addition, two other goblins that were delirious from wounds were found in a tent. They are seen to have what appear to be claw wounds from a bear with further inspection.

The camp is broken down and all valuables taken. The remaining cauldrons of the flammable stuff are overturned over a firepit with expected results. The PC's then take the goblin's four canoes and travel downstream and back to Tillich with 9 bounties and 2 captives. They also have a rough piece of leather with the instructions for making the flammable stuff.

FOR THE DM's
I was not able to complete the last encounter due to time problems. No connection was made between the goblins associated with the Hobgoblin and those following the Druid unfortunately. Reference to the Druid was made with a Sauran female providing instructions on how to make the flammable oil the goblins were brewing.
 

Hob I, II and III are done. The summary can be found in the IV recruiting post (Opportunity Knocks IV, in Questing for Adventure)
 
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