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<blockquote data-quote="ThaDium" data-source="post: 1256445" data-attributes="member: 10437"><p><strong>My Thoughts...</strong></p><p></p><p>Great idea DethStryke! I know it's good because I wish I came up with it.</p><p></p><p>Sorry nobody is posting to it. I know how frustrating that can be. I've just come by it though, so I'll post.</p><p></p><p>Here's my thoughts:</p><p></p><p>On the "Catholic Preist in Jeans": </p><p></p><p>Why not use a Rabbi who has lost his faith? The players don't even have to know about his background right away. It gives you the religious element, but with a shaper edge. In fact, given that he is no longer of a particular religion, he could even play the role of a Chosen.</p><p></p><p>You could bring his history out by having him suddenly get mobbed by people from his former congregation looking to him for guidance during a particularly rough Zombie attack. This would give the players a view into his past, but the tenson of the scene would keep them from focusing on it until later.</p><p></p><p>On Undead Opening Doors:</p><p></p><p>Do it. It allows you to create a "Big Bad Guy." Someone so evil he has full use of his faculties and can manipulate the other Zombies and the PC's as well. They might not even think he's Undead if they've only seen mindless zombies up until that point.</p></blockquote><p></p>
[QUOTE="ThaDium, post: 1256445, member: 10437"] [b]My Thoughts...[/b] Great idea DethStryke! I know it's good because I wish I came up with it. Sorry nobody is posting to it. I know how frustrating that can be. I've just come by it though, so I'll post. Here's my thoughts: On the "Catholic Preist in Jeans": Why not use a Rabbi who has lost his faith? The players don't even have to know about his background right away. It gives you the religious element, but with a shaper edge. In fact, given that he is no longer of a particular religion, he could even play the role of a Chosen. You could bring his history out by having him suddenly get mobbed by people from his former congregation looking to him for guidance during a particularly rough Zombie attack. This would give the players a view into his past, but the tenson of the scene would keep them from focusing on it until later. On Undead Opening Doors: Do it. It allows you to create a "Big Bad Guy." Someone so evil he has full use of his faculties and can manipulate the other Zombies and the PC's as well. They might not even think he's Undead if they've only seen mindless zombies up until that point. [/QUOTE]
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