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<blockquote data-quote="Mr. Patient" data-source="post: 4278462" data-attributes="member: 4118"><p>I ran two sessions and they both went pretty well, considering that none of us was terribly familiar with the rules.</p><p></p><p>I'll echo most of the comments here about the animated statues -- 86 hp each was a bit much. The second time I ran them I reduced them to 66 hp to get them over with a little quicker. There's only so many times you can knock a PC prone before it gets a little monotonous.</p><p></p><p>My first group was helpless against the obelisk/Pelor/Bahamut puzzle, but the second group, consisting mostly of newbs, solved it in no time. Go figure.</p><p></p><p>The Thievery DCs for disabling the magic circle traps required a little too much luck from the rogue. I wonder if anyone actually managed to disable them.</p><p></p><p>For those of us who didn't have the books yet, or hadn't read them, it would have been nice to have a few more of the game elements explained in the adventure, like what exactly a potion of healing does nowadays. I guessed "free healing surge."</p><p></p><p>Still, all in all, I had a very good time. This was my favorite Game Day adventure yet.</p></blockquote><p></p>
[QUOTE="Mr. Patient, post: 4278462, member: 4118"] I ran two sessions and they both went pretty well, considering that none of us was terribly familiar with the rules. I'll echo most of the comments here about the animated statues -- 86 hp each was a bit much. The second time I ran them I reduced them to 66 hp to get them over with a little quicker. There's only so many times you can knock a PC prone before it gets a little monotonous. My first group was helpless against the obelisk/Pelor/Bahamut puzzle, but the second group, consisting mostly of newbs, solved it in no time. Go figure. The Thievery DCs for disabling the magic circle traps required a little too much luck from the rogue. I wonder if anyone actually managed to disable them. For those of us who didn't have the books yet, or hadn't read them, it would have been nice to have a few more of the game elements explained in the adventure, like what exactly a potion of healing does nowadays. I guessed "free healing surge." Still, all in all, I had a very good time. This was my favorite Game Day adventure yet. [/QUOTE]
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