Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Game Day mini = Spined Devil
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BryonD" data-source="post: 3833994" data-attributes="member: 957"><p>Not to just ride on coat tails, but Orcus rather nicely stated the things that concern me. </p><p>When the 4E announcement came out, I was very strongly pro 4E.</p><p></p><p>But I've become concerned that they are stripping all the life and dimension out of the game. It is like making the game easy for a brand new DM to run by following a script is more important than keeping the world dynamic. </p><p></p><p>IME the uninitiated will have some bumps in the road, but then they become "truly initiated". But if everything becomes cookie cutter then the ability to learn and grow will be undercut. And the ability for good dms to really work the system will be diminished. </p><p></p><p>Those "story things" are an important part of what makes the game. </p><p></p><p>I heard the same type comment in the last podcast when someone said something to the effect of "only a really good DM could make a fight with orcs different than a fight with gnolls." I'm all for helping new DMs learn. But if the plan, as it sounds, is to build into the system "the way" that gnolls fight, then you might move a new DM up to a 3 from a 1 on the gaming quality scale, but you just might lower the top threshold from 10 down to 7. </p><p></p><p>And, IMO, even if you turned 1s into 5s and the only cost was turning 10s into 9s, that would be too grave a price. If someone has the potential and desire to be a good DM, they will get there. And usually it doesn't take all that much experience. </p><p></p><p>I would jump at a chance to play in a D&D game DMed by Piratecat. If the game was Descent, then it wouldn't really matter much to me who was running the game. Descent is fun, but no game of Descent, no matter how well played, is ever going to be as fun as a really well run game of D&D. I'm not claiming that 4E will be like Descent. That is just an extreme example. But any motion in that direction sounds quite bad.</p><p></p><p>Here is hoping I'm worried about nothing. But the statements so far have created this concern.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3833994, member: 957"] Not to just ride on coat tails, but Orcus rather nicely stated the things that concern me. When the 4E announcement came out, I was very strongly pro 4E. But I've become concerned that they are stripping all the life and dimension out of the game. It is like making the game easy for a brand new DM to run by following a script is more important than keeping the world dynamic. IME the uninitiated will have some bumps in the road, but then they become "truly initiated". But if everything becomes cookie cutter then the ability to learn and grow will be undercut. And the ability for good dms to really work the system will be diminished. Those "story things" are an important part of what makes the game. I heard the same type comment in the last podcast when someone said something to the effect of "only a really good DM could make a fight with orcs different than a fight with gnolls." I'm all for helping new DMs learn. But if the plan, as it sounds, is to build into the system "the way" that gnolls fight, then you might move a new DM up to a 3 from a 1 on the gaming quality scale, but you just might lower the top threshold from 10 down to 7. And, IMO, even if you turned 1s into 5s and the only cost was turning 10s into 9s, that would be too grave a price. If someone has the potential and desire to be a good DM, they will get there. And usually it doesn't take all that much experience. I would jump at a chance to play in a D&D game DMed by Piratecat. If the game was Descent, then it wouldn't really matter much to me who was running the game. Descent is fun, but no game of Descent, no matter how well played, is ever going to be as fun as a really well run game of D&D. I'm not claiming that 4E will be like Descent. That is just an extreme example. But any motion in that direction sounds quite bad. Here is hoping I'm worried about nothing. But the statements so far have created this concern. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Game Day mini = Spined Devil
Top