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General Tabletop Discussion
*Dungeons & Dragons
Game design allow sub optimal class build. Confirmed by M Mearls
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<blockquote data-quote="MostlyHarmless42" data-source="post: 6924877" data-attributes="member: 6845520"><p>This thought might have some merit if I wasn't in fact the DM. My life is no more dificult by allowing someone to play an int 8 wizard than it would any other character that isn't just a min maxed stat stick (and even then the challenge is getting munchkins to actually roleplay). I already have to balance encounters based off of the strengths and weaknesses of the party anyway. Your implication here merely tells me that you aren't actually reading the posts here, as I clearly said I was the DM in my first post (or was "my players" and "my game" too subtle?)</p><p></p><p>I actually think me ruling the way you are insisting is the "right" way and banning such characters would actually be hurting the fun of the players. You are taking away options for them to play. That is not fun. You might argue otherwise, but frankly, what matters is what your players think. Mine would walk away from the table if I started randomly banhammering things based on my tastes alone (this is not talking about setting stuff) and I wouldn't blame them. No one likes a tyrannical DM or an abusive player. Both extremes are bad.. You want proof that this isn't just me? You've had three people in this thread alone already say they'd refuse to play with you.</p><p></p><p>Anyway, that's enough feeding the forum trolls for one evening...I'm off to brainstorm a melee character who uses a great sword with a strength of 8! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 6924877, member: 6845520"] This thought might have some merit if I wasn't in fact the DM. My life is no more dificult by allowing someone to play an int 8 wizard than it would any other character that isn't just a min maxed stat stick (and even then the challenge is getting munchkins to actually roleplay). I already have to balance encounters based off of the strengths and weaknesses of the party anyway. Your implication here merely tells me that you aren't actually reading the posts here, as I clearly said I was the DM in my first post (or was "my players" and "my game" too subtle?) I actually think me ruling the way you are insisting is the "right" way and banning such characters would actually be hurting the fun of the players. You are taking away options for them to play. That is not fun. You might argue otherwise, but frankly, what matters is what your players think. Mine would walk away from the table if I started randomly banhammering things based on my tastes alone (this is not talking about setting stuff) and I wouldn't blame them. No one likes a tyrannical DM or an abusive player. Both extremes are bad.. You want proof that this isn't just me? You've had three people in this thread alone already say they'd refuse to play with you. Anyway, that's enough feeding the forum trolls for one evening...I'm off to brainstorm a melee character who uses a great sword with a strength of 8! :D [/QUOTE]
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