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Game design allow sub optimal class build. Confirmed by M Mearls
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<blockquote data-quote="Zardnaar" data-source="post: 6924942" data-attributes="member: 6716779"><p>Ding ding give the man an apple. I booted 3 players for dumb <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> which was ruining the party. They thought it was fun to.</p><p></p><p>1. Build PCs with 12 strength as your front line character.</p><p>2. Run away from combat as the front line character leaving the support characters to get slaughtered.</p><p>3. Fireball the party because its fun.</p><p>4. Use misty step a lot and spam cantrips burning up all your spell slots running away instead of doing anything useful. </p><p>5. Refusing to do any plot hooks and undermining the DM (I prepped 3 adventures sandbox mode they could pick what they wanted to do, they wanted to do none of it). One of the adventures was for a holy avenger and the Paladin was not interested. </p><p></p><p> And that was just some of the highlights. 1 of them may have been redeemable but he just went with what the other 2 (a couple) did. Mostly it was just 1 pumpkin influencing 2 other players his wife and friend. </p><p></p><p> I don't really expect people to play optimised characters just somewhat effective ones and to not undermine the groups enjoyment. When half of them just want to screw around and piss people off you are better off without them. I stopped the campaign mid session, basically booted them out of my house and never invited them back.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6924942, member: 6716779"] Ding ding give the man an apple. I booted 3 players for dumb :):):):) which was ruining the party. They thought it was fun to. 1. Build PCs with 12 strength as your front line character. 2. Run away from combat as the front line character leaving the support characters to get slaughtered. 3. Fireball the party because its fun. 4. Use misty step a lot and spam cantrips burning up all your spell slots running away instead of doing anything useful. 5. Refusing to do any plot hooks and undermining the DM (I prepped 3 adventures sandbox mode they could pick what they wanted to do, they wanted to do none of it). One of the adventures was for a holy avenger and the Paladin was not interested. And that was just some of the highlights. 1 of them may have been redeemable but he just went with what the other 2 (a couple) did. Mostly it was just 1 pumpkin influencing 2 other players his wife and friend. I don't really expect people to play optimised characters just somewhat effective ones and to not undermine the groups enjoyment. When half of them just want to screw around and piss people off you are better off without them. I stopped the campaign mid session, basically booted them out of my house and never invited them back. [/QUOTE]
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Game design allow sub optimal class build. Confirmed by M Mearls
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