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Community
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*Dungeons & Dragons
Game design allow sub optimal class build. Confirmed by M Mearls
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<blockquote data-quote="Zardnaar" data-source="post: 6925141" data-attributes="member: 6716779"><p>Here is my expectation of a player.</p><p></p><p> You have two players. One is a newbie and one is power gamer. The power gamer builds a great weapon master barbarian the newb takes a champion fighter and no feats and buffs strength or dexterity. One is better than the other and that's fine the newb can still do his thing.</p><p></p><p> Then you get a pumpkin who want to play we had 2 or 3 of them. They take a cleric who refuse to heal, a strength based PC with 12 strength or some other moronic concept.</p><p></p><p>Or we need a healer so the plan is to take a thief with the healer feat but then they take a arcane trickster take a non human and at level 4 buff intelligence and charisma. And then the party gets takedown. </p><p></p><p>D&D is a team based game. If the party needs a healer the last PC rolled up should be a healer or whatever the party needs. When I play I normally take the last role that needs filled.</p><p></p><p> In addition to being stupid these players were getting other pc's killed. After I booted them they more or less got kicked/tanked two other groups as well.</p><p></p><p> An 8 intelligence wizard may not be ideal but with clever spell selection and play you could still be very useful. Casting mage armor on a rogue or monk haste on a tank instead of fireball.</p><p></p><p> If you can make it work go for it. If you are a pumpkin I will have a quiet word with the player about it. If you are new other experienced players can help.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6925141, member: 6716779"] Here is my expectation of a player. You have two players. One is a newbie and one is power gamer. The power gamer builds a great weapon master barbarian the newb takes a champion fighter and no feats and buffs strength or dexterity. One is better than the other and that's fine the newb can still do his thing. Then you get a pumpkin who want to play we had 2 or 3 of them. They take a cleric who refuse to heal, a strength based PC with 12 strength or some other moronic concept. Or we need a healer so the plan is to take a thief with the healer feat but then they take a arcane trickster take a non human and at level 4 buff intelligence and charisma. And then the party gets takedown. D&D is a team based game. If the party needs a healer the last PC rolled up should be a healer or whatever the party needs. When I play I normally take the last role that needs filled. In addition to being stupid these players were getting other pc's killed. After I booted them they more or less got kicked/tanked two other groups as well. An 8 intelligence wizard may not be ideal but with clever spell selection and play you could still be very useful. Casting mage armor on a rogue or monk haste on a tank instead of fireball. If you can make it work go for it. If you are a pumpkin I will have a quiet word with the player about it. If you are new other experienced players can help. [/QUOTE]
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Community
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Game design allow sub optimal class build. Confirmed by M Mearls
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