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Game design allow sub optimal class build. Confirmed by M Mearls
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<blockquote data-quote="Zardnaar" data-source="post: 6925711" data-attributes="member: 6716779"><p>A high intelligence fighter can work OK in 5E just don't dump strength or dexterity for it. </p><p></p><p> I more or less expect a 16 where it matters if you do not do that you had better have a damn good reason for it.</p><p></p><p> The reason I am like this is because over 20 years of DMing I have seen plenty of party fails due to composition or out right screw ups and trap options. I would trust some of my more experienced players to run an 8 intelligence wizard over Snowflake Mc Nut Nut who is new and is used to playing Paranoia RPG. There are a few cases where you can get around this in 5E. </p><p></p><p> As I said I am mostly running prepublished these days often tweaked in terms of adventure hook but mostly by the book. If I say to the players "Hey guys I am running Keep on the Borderlands tonight want to play" I would like it if they create viable characters (assuming default array) and putting stats where it matters. If you do not want to play Keep On the Borderlands just do not turn up rather than decide you want to run a 16 intelligence 12 dex/strength fighter who wants to go read books in Specularum instead. </p><p></p><p> If one of the posters here said I am running the Storm Kings Thunder personally I would just play whatever the party needed, I would roll dice if that was an option (default array is fine if the DM insists), and if I was using the default array I would stick the 15 where it matters (odds are it would be a 16 after racial modifiers). I'm not going to rock on up with a gimp character, I'm, not going to go to the nearest char op boards and rock on up with a twinked out combat wombat and I will try and play that adventure to the best of my ability not decide to wander of to Calimshan for some stupid reason. </p><p></p><p> Its just basic gaming etiquette. Don't undermine the team, don't screw with the other players, and don't F off the DM. If the DM is a tool or whatever just don't play DM yourself or find another group.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6925711, member: 6716779"] A high intelligence fighter can work OK in 5E just don't dump strength or dexterity for it. I more or less expect a 16 where it matters if you do not do that you had better have a damn good reason for it. The reason I am like this is because over 20 years of DMing I have seen plenty of party fails due to composition or out right screw ups and trap options. I would trust some of my more experienced players to run an 8 intelligence wizard over Snowflake Mc Nut Nut who is new and is used to playing Paranoia RPG. There are a few cases where you can get around this in 5E. As I said I am mostly running prepublished these days often tweaked in terms of adventure hook but mostly by the book. If I say to the players "Hey guys I am running Keep on the Borderlands tonight want to play" I would like it if they create viable characters (assuming default array) and putting stats where it matters. If you do not want to play Keep On the Borderlands just do not turn up rather than decide you want to run a 16 intelligence 12 dex/strength fighter who wants to go read books in Specularum instead. If one of the posters here said I am running the Storm Kings Thunder personally I would just play whatever the party needed, I would roll dice if that was an option (default array is fine if the DM insists), and if I was using the default array I would stick the 15 where it matters (odds are it would be a 16 after racial modifiers). I'm not going to rock on up with a gimp character, I'm, not going to go to the nearest char op boards and rock on up with a twinked out combat wombat and I will try and play that adventure to the best of my ability not decide to wander of to Calimshan for some stupid reason. Its just basic gaming etiquette. Don't undermine the team, don't screw with the other players, and don't F off the DM. If the DM is a tool or whatever just don't play DM yourself or find another group. [/QUOTE]
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