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General Tabletop Discussion
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Game design allow sub optimal class build. Confirmed by M Mearls
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<blockquote data-quote="Zardnaar" data-source="post: 6926143" data-attributes="member: 6716779"><p>Clerics can get hex via feat or MC.</p><p></p><p>And yes there are weak builds in 5E. You can take the wrong feats, some classes are better than others or you can play a fighter with 12 strength using a greatsword. </p><p></p><p>Temepst cleric is more or less a war cleric with better blasting magic anyway. you are just trading in your smite thing for maximised thunder and lightning damage. </p><p></p><p> That is an example of a spell caster build not requiring a maximum spellcaster stat. If you played a single class bladelock you could probably make it work with 10 or 12 charisma and taking spells like hex and armour of agathys or with a Mountain Dwarf. Might not be ideal but you won't suck.</p><p></p><p> There are a few off the wall builds in 5E that are fun to play with. For example a nature cleric using shillagh, polearm master and a staff is not a bad combatant. Some spell casting builds can get away with low stats due to spell selection or being a gish. Thats not making a bad PC but you do need a plan and a decent knowledge of the game rules. </p><p></p><p> How about a brutal rogue then? That is a strength based Rogue. Start as a high strength fighter for 1 level MC into Rogue use a shield and a rapier, wear heavy armor and take the shield master feat and expertise in athletics. </p><p></p><p>Take a wild sorcerer with charisma 8 take spells like shield and mage armor, stick mage armor on the monk/Rogue and use spells like haste. </p><p></p><p>Any gish build have a decent strength or dexterity and a spellcasting stat anywhere between 8 and 16.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6926143, member: 6716779"] Clerics can get hex via feat or MC. And yes there are weak builds in 5E. You can take the wrong feats, some classes are better than others or you can play a fighter with 12 strength using a greatsword. Temepst cleric is more or less a war cleric with better blasting magic anyway. you are just trading in your smite thing for maximised thunder and lightning damage. That is an example of a spell caster build not requiring a maximum spellcaster stat. If you played a single class bladelock you could probably make it work with 10 or 12 charisma and taking spells like hex and armour of agathys or with a Mountain Dwarf. Might not be ideal but you won't suck. There are a few off the wall builds in 5E that are fun to play with. For example a nature cleric using shillagh, polearm master and a staff is not a bad combatant. Some spell casting builds can get away with low stats due to spell selection or being a gish. Thats not making a bad PC but you do need a plan and a decent knowledge of the game rules. How about a brutal rogue then? That is a strength based Rogue. Start as a high strength fighter for 1 level MC into Rogue use a shield and a rapier, wear heavy armor and take the shield master feat and expertise in athletics. Take a wild sorcerer with charisma 8 take spells like shield and mage armor, stick mage armor on the monk/Rogue and use spells like haste. Any gish build have a decent strength or dexterity and a spellcasting stat anywhere between 8 and 16. [/QUOTE]
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