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Game Distributors Closing Down; RPG Publishers Affected
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<blockquote data-quote="Rygar" data-source="post: 7957008" data-attributes="member: 6756765"><p>I'm very late to the party, but I've been thinking about this topic for a while.</p><p></p><p>I'm strongly of the opinion that this will be catastrophic to the store model and this tipped over a market that was already on the edge of failing. My reasoning is based on the fact that the gameshop Industry was completely dependent on Magic the Gathering.</p><p></p><p>So once Covid passes, there's all of these stores that need to stay afloat. People will not flock right back to stores the moment it clears. They'll get their core audience back mostly, but their casual audience won't return for awhile, if they return at all. Take recent studies with movie theaters as an example, pegging attendance for movies at between 30% and 70% of the pre-Covid volumes when they reopen.</p><p></p><p>Why is that a big deal? Because Magic the Gathering requires minimum volumes of attendees. You can't play if you have less than 8 people for an FNM, tournaments with less than around 16 people are pretty pointless. So if the playgroup in a store was 10 people, and only 7 show, then 10 customers are lost.</p><p></p><p>It's a huge issue for gamestores, if Magic the Gathering attendance stays down for just a few months, they're bankrupt. D&D and Boardgames don't bring in significant cash flow like Mtg does. Comics won't save them, like they did when Urza's collapsed Magic rapidly, that Industry has been driving out customers for awhile.</p><p></p><p>Those loans won't save them either. Taking on additional debt to stay afloat while they're waiting for people to come back won't save them, it means greater expenses even when they do come back, assuming they come back.</p><p></p><p>Gamestores have been a failing model for years now, this is just going to accelerate the inevitable, the collapse of the model everywhere except the very largest dense cities.</p></blockquote><p></p>
[QUOTE="Rygar, post: 7957008, member: 6756765"] I'm very late to the party, but I've been thinking about this topic for a while. I'm strongly of the opinion that this will be catastrophic to the store model and this tipped over a market that was already on the edge of failing. My reasoning is based on the fact that the gameshop Industry was completely dependent on Magic the Gathering. So once Covid passes, there's all of these stores that need to stay afloat. People will not flock right back to stores the moment it clears. They'll get their core audience back mostly, but their casual audience won't return for awhile, if they return at all. Take recent studies with movie theaters as an example, pegging attendance for movies at between 30% and 70% of the pre-Covid volumes when they reopen. Why is that a big deal? Because Magic the Gathering requires minimum volumes of attendees. You can't play if you have less than 8 people for an FNM, tournaments with less than around 16 people are pretty pointless. So if the playgroup in a store was 10 people, and only 7 show, then 10 customers are lost. It's a huge issue for gamestores, if Magic the Gathering attendance stays down for just a few months, they're bankrupt. D&D and Boardgames don't bring in significant cash flow like Mtg does. Comics won't save them, like they did when Urza's collapsed Magic rapidly, that Industry has been driving out customers for awhile. Those loans won't save them either. Taking on additional debt to stay afloat while they're waiting for people to come back won't save them, it means greater expenses even when they do come back, assuming they come back. Gamestores have been a failing model for years now, this is just going to accelerate the inevitable, the collapse of the model everywhere except the very largest dense cities. [/QUOTE]
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