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<blockquote data-quote="Gilladian" data-source="post: 5677903" data-attributes="member: 2093"><p>Perhaps whoever created the gate is not the same person who put the beholder gauths in front of it. The gate's creator might be quite relieved that the gauths are gone, and willing to interact with the PCs. As they have done him a favor by allowing his gate to be accessible once again, he asks them to do him one more little favor - travel to the Abbey and bring back to him X item, which he needs to reactivate the gate. Once the gate is reactivated, he might be able to help the party finish their rescue of the villagers (if they are still in need) or at least help the PCs get back home and away from the Tarrasque. </p><p></p><p>I'd love some more farm ideas; so far, I've decided that the farm is being run by a bunch of hobbyt tenants, who are raising illicit crops in a couple of the fields, knowing that the PC owner is too ignorant to recognize the crop type. The owner PC's father died a year or two back, very unexpectedly. Just recently he's come back as a haunt or poltergeist, trying to complete some task before he can rest. This task would relate to his death, in some way. </p><p></p><p>Jasper (the farm owner PC) has not yet discovered that the reason his father left him deep in debt after he died, is that the father was blackmailing the tax-collector; now that his father is dead, the collector demanded all the back taxes. What could the blackmail have been, and what does the ghost want?</p><p></p><p>I wouldn't mind involving a feud with a neighboring farm owner, as well. There's a wealthy merchant in town that the PCs already love to hate, and if he were somehow tied to the father's blackmail enterprises, it would be fun. He might easily own several farms in the area and he'd be happy to snap up Jasper's farm for his own profit.</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5677903, member: 2093"] Perhaps whoever created the gate is not the same person who put the beholder gauths in front of it. The gate's creator might be quite relieved that the gauths are gone, and willing to interact with the PCs. As they have done him a favor by allowing his gate to be accessible once again, he asks them to do him one more little favor - travel to the Abbey and bring back to him X item, which he needs to reactivate the gate. Once the gate is reactivated, he might be able to help the party finish their rescue of the villagers (if they are still in need) or at least help the PCs get back home and away from the Tarrasque. I'd love some more farm ideas; so far, I've decided that the farm is being run by a bunch of hobbyt tenants, who are raising illicit crops in a couple of the fields, knowing that the PC owner is too ignorant to recognize the crop type. The owner PC's father died a year or two back, very unexpectedly. Just recently he's come back as a haunt or poltergeist, trying to complete some task before he can rest. This task would relate to his death, in some way. Jasper (the farm owner PC) has not yet discovered that the reason his father left him deep in debt after he died, is that the father was blackmailing the tax-collector; now that his father is dead, the collector demanded all the back taxes. What could the blackmail have been, and what does the ghost want? I wouldn't mind involving a feud with a neighboring farm owner, as well. There's a wealthy merchant in town that the PCs already love to hate, and if he were somehow tied to the father's blackmail enterprises, it would be fun. He might easily own several farms in the area and he'd be happy to snap up Jasper's farm for his own profit. [/QUOTE]
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