Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
GAME FULL, THANKS!- New 3e game: The Breaking of Gavar
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Priest" data-source="post: 506078" data-attributes="member: 8973"><p><strong> Parry Feat </strong> </p><p></p><p>You are skilled at deflecting the attacks of your enemies</p><p><strong> Prerequisites: </strong> Dex 13+, Int 13+, Expertise</p><p><strong> Benefit: </strong> after a melee attack roll to hit your character has been made, but before damage is assigned, you may attempt to parry the blow. You may only attempt to parry an attack up to two size categories larger than the one you wield. Natural attacks are considered to be a weapon two size catagories smaller than the creatures size. You cannot parry an attack when unarmed, when wearing medium or heavy armor, or when you are denied your dexterity bonus to AC . Attempting a parry uses up an attack of opportunity for the round, and you may only make one parry attempt a round.</p><p></p><p> To parry you must make a melee attack roll in an attempt to surpass the attack roll that you are trying to parry. When wielding a light weapon you gain a +4 bonus to your parry roll. If you succeed the attack fails, and deals no damage. If you fail, the attack does damage normally. In either case, making a parry attempt gives your opponent the opportunity to make a disarm attempt against the weapon you are parrying with. Attempting to disarm you is a free action that does not provoke an attack of opportunity, and failure does not allow you to make a disarm attempt in return. </p><p></p><p></p><p><strong> Also:</strong> </p><p>From the same article "Swashbucklers" by Travis Stout</p><p></p><p>The Halfling Rapier (15GP) SZ S 1d4 dmg 18-20/x2 6lbs Piercing</p><p>The dueling cloak (10 GP) SZ S 1d3 Subdual x2 2lbs.</p><p></p><p></p><p>And from the Jester</p><p></p><p><strong>WEAPON & CLOAK STYLE</strong> (General, Fighter)</p><p>You have been trained to use a one-handed weapon and a cloak in your off-hand, swirling it to baffle your enemies.</p><p><strong>Prerequisites:</strong> Cha 13+ [it takes balls to use this style]</p><p><strong>Benefit:</strong> You ready a cloak as you would a shield. You can do this as part of a normal move. On your turn choose one enemy that you can see. Against that foe you gain one-quarter concealment (10% miss chance).</p></blockquote><p></p>
[QUOTE="Priest, post: 506078, member: 8973"] [b] Parry Feat [/b] You are skilled at deflecting the attacks of your enemies [b] Prerequisites: [/b] Dex 13+, Int 13+, Expertise [b] Benefit: [/b] after a melee attack roll to hit your character has been made, but before damage is assigned, you may attempt to parry the blow. You may only attempt to parry an attack up to two size categories larger than the one you wield. Natural attacks are considered to be a weapon two size catagories smaller than the creatures size. You cannot parry an attack when unarmed, when wearing medium or heavy armor, or when you are denied your dexterity bonus to AC . Attempting a parry uses up an attack of opportunity for the round, and you may only make one parry attempt a round. To parry you must make a melee attack roll in an attempt to surpass the attack roll that you are trying to parry. When wielding a light weapon you gain a +4 bonus to your parry roll. If you succeed the attack fails, and deals no damage. If you fail, the attack does damage normally. In either case, making a parry attempt gives your opponent the opportunity to make a disarm attempt against the weapon you are parrying with. Attempting to disarm you is a free action that does not provoke an attack of opportunity, and failure does not allow you to make a disarm attempt in return. [b] Also:[/b] From the same article "Swashbucklers" by Travis Stout The Halfling Rapier (15GP) SZ S 1d4 dmg 18-20/x2 6lbs Piercing The dueling cloak (10 GP) SZ S 1d3 Subdual x2 2lbs. And from the Jester [b]WEAPON & CLOAK STYLE[/b] (General, Fighter) You have been trained to use a one-handed weapon and a cloak in your off-hand, swirling it to baffle your enemies. [b]Prerequisites:[/b] Cha 13+ [it takes balls to use this style] [b]Benefit:[/b] You ready a cloak as you would a shield. You can do this as part of a normal move. On your turn choose one enemy that you can see. Against that foe you gain one-quarter concealment (10% miss chance). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
GAME FULL, THANKS!- New 3e game: The Breaking of Gavar
Top