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General Tabletop Discussion
*TTRPGs General
Game Fundamentals - The Illusion of Accomplishment
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<blockquote data-quote="Saeviomagy" data-source="post: 5164040" data-attributes="member: 5890"><p>And multiple people have responded to point out the fact that being stunned is removing more than just the flashing lights of rewards: it's removing the ability to choose what happens. When you start a turn normally, you get to choose what happens, to a limited degree, and even if you miss, you may well have accomplished something for good or ill. You might have occupied a crucial square, granted an ally a flank, provoked an AoO that damaged you, risked that same AoO and been missed or exposed yourself to the enemy. And then finally, that attack that missed was an attack that you chose to make, that may or may not have consumed resources, had follow on effects etc etc.</p><p></p><p>If you start a turn stunned, you don't do any of that. You roll the die and if you're lucky, then NEXT turn you might get to do some of that stuff. Replacing the stunned condition with "all of your attack and skill rolls fail" would still be a massive net improvement to most peoples experience.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 5164040, member: 5890"] And multiple people have responded to point out the fact that being stunned is removing more than just the flashing lights of rewards: it's removing the ability to choose what happens. When you start a turn normally, you get to choose what happens, to a limited degree, and even if you miss, you may well have accomplished something for good or ill. You might have occupied a crucial square, granted an ally a flank, provoked an AoO that damaged you, risked that same AoO and been missed or exposed yourself to the enemy. And then finally, that attack that missed was an attack that you chose to make, that may or may not have consumed resources, had follow on effects etc etc. If you start a turn stunned, you don't do any of that. You roll the die and if you're lucky, then NEXT turn you might get to do some of that stuff. Replacing the stunned condition with "all of your attack and skill rolls fail" would still be a massive net improvement to most peoples experience. [/QUOTE]
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Game Fundamentals - The Illusion of Accomplishment
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