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General Tabletop Discussion
*TTRPGs General
Game Fundamentals - The Illusion of Accomplishment
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<blockquote data-quote="jmucchiello" data-source="post: 5167853" data-attributes="member: 813"><p>I see nothing in that description that means the gamer is an unthinking brute. All I see is someone who wants gaming to be "lite". Nothing wrong with that play style.</p><p></p><p>The OP's horror story is that attempting to cater to this style is a dead end for PNP RPGs. CRPGs will always do it better. Celebrim is calling this a mistake not because he wants the style of play eradicated. Instead he calls it a mistake to not promote what PNP games do better than CRPGs. All of the diversions in this thread about psychology are missing the point.</p><p></p><p>Can't we go forward in this thread seeking to identify PNP's strengths and what can be done to strengthen them without impacting the twitch gamer's enjoyment as well?</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 5167853, member: 813"] I see nothing in that description that means the gamer is an unthinking brute. All I see is someone who wants gaming to be "lite". Nothing wrong with that play style. The OP's horror story is that attempting to cater to this style is a dead end for PNP RPGs. CRPGs will always do it better. Celebrim is calling this a mistake not because he wants the style of play eradicated. Instead he calls it a mistake to not promote what PNP games do better than CRPGs. All of the diversions in this thread about psychology are missing the point. Can't we go forward in this thread seeking to identify PNP's strengths and what can be done to strengthen them without impacting the twitch gamer's enjoyment as well? [/QUOTE]
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Game Fundamentals - The Illusion of Accomplishment
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