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<blockquote data-quote="weem" data-source="post: 5121320" data-attributes="member: 9470"><p>I found that people are too busy on the weekends, but on weeknights it's easier for them because, well, where else are they going to go... they work tomorrow, hehe.</p><p></p><p>So let's see...</p><p></p><p><span style="color: SandyBrown"><span style="font-size: 15px">For the DMs</span></span></p><p><span style="color: SandyBrown"></span></p><p><span style="color: SandyBrown"><strong>How often do you try to run a game?</strong></span></p><p></p><p>>> Every other Wednesday night.</p><p></p><p><span style="color: SandyBrown"><strong>What will prompt you to cancel the game?</strong></span></p><p></p><p>>> 2 of the 4 unable to make it. If one is missing, I work the story around their absense - it has happened one time in 9 games for this, my second 4e campaign.</p><p></p><p><span style="color: SandyBrown"><span style="font-size: 15px">For the Players</span></span></p><p><span style="color: SandyBrown"></span></p><p><span style="color: SandyBrown"><strong>How often does your DM try to get the game to run?</strong></span></p><p></p><p>>> I play in 2 campaigns, one of which runs every other Wednesday night (alternating with mine) the other every other Tuesday night.</p><p></p><p><span style="color: SandyBrown"><strong>How far in advance do you typically know if your going to make it to a game?</strong></span></p><p></p><p>>> I know well in advance - I can be counted on to be there, hehe.</p><p></p><p><span style="color: SandyBrown"><strong>What will prompt you to bail / cancel on the game?</strong></span></p><p></p><p>>> Nothing really once I commit, and I generally commit 2 weeks prior. In the two big 4e campaigns I am in, one has run 17 games, the other 18 (so 35 games) I missed one game - and the DM was aware I would be absent about a month in advance.</p></blockquote><p></p>
[QUOTE="weem, post: 5121320, member: 9470"] I found that people are too busy on the weekends, but on weeknights it's easier for them because, well, where else are they going to go... they work tomorrow, hehe. So let's see... [COLOR="SandyBrown"][SIZE="4"]For the DMs[/SIZE] [B]How often do you try to run a game?[/B][/COLOR] >> Every other Wednesday night. [COLOR="SandyBrown"][B]What will prompt you to cancel the game?[/B][/COLOR] >> 2 of the 4 unable to make it. If one is missing, I work the story around their absense - it has happened one time in 9 games for this, my second 4e campaign. [COLOR="SandyBrown"][SIZE="4"]For the Players[/SIZE] [B]How often does your DM try to get the game to run?[/B][/COLOR] >> I play in 2 campaigns, one of which runs every other Wednesday night (alternating with mine) the other every other Tuesday night. [COLOR="SandyBrown"][B]How far in advance do you typically know if your going to make it to a game?[/B][/COLOR] >> I know well in advance - I can be counted on to be there, hehe. [COLOR="SandyBrown"][B]What will prompt you to bail / cancel on the game?[/B][/COLOR] >> Nothing really once I commit, and I generally commit 2 weeks prior. In the two big 4e campaigns I am in, one has run 17 games, the other 18 (so 35 games) I missed one game - and the DM was aware I would be absent about a month in advance. [/QUOTE]
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