Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Game Mechanics And Player Agency
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 7743315" data-attributes="member: 22779"><p>Just to answer a question with a question, how many checks do you think it should take before the GM can kill a PC?</p><p></p><p>To me, the answer is, it depends. It's going to depend on a lot of factors. By and large though, we frown these days on a single check killing a PC, despite that being pretty common once upon a time. In combat, it's going to take a LOT of checks for that kobold to kill that 10th level barbarian, but, a whole lot fewer checks for that elder wyrm red dragon to do the same thing.</p><p></p><p>So, other than, "Very, very likely more than one", I don't think you can come up with a one size fits all answer to that question. What are the stakes? Obviously a higher stake situation should probably require more checks. If someone's trying to convince Captain America to side with Red Skull, that's going to take a heck of a lot of checks. OTOH, trying to convince Cap to get a Facebook account probably isn't that much of a challenge.</p><p></p><p>Telling the player that he enjoyed the music because the NPC bard scored high enough on the DC is an example of a single check I suppose. That one's right there in the rules. Sorry, but the English teacher in me rejects your rather contorted interpretation of the language. It's pretty clear what the skill says. Conversely, trying to persuade your character to take up this challenge as opposed to continuing on your merry way (a la the earlier example of the horse people) would likely require multiple checks, probably some sort of first past the post with each side making arguments and counter arguments and then opposed checks.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7743315, member: 22779"] Just to answer a question with a question, how many checks do you think it should take before the GM can kill a PC? To me, the answer is, it depends. It's going to depend on a lot of factors. By and large though, we frown these days on a single check killing a PC, despite that being pretty common once upon a time. In combat, it's going to take a LOT of checks for that kobold to kill that 10th level barbarian, but, a whole lot fewer checks for that elder wyrm red dragon to do the same thing. So, other than, "Very, very likely more than one", I don't think you can come up with a one size fits all answer to that question. What are the stakes? Obviously a higher stake situation should probably require more checks. If someone's trying to convince Captain America to side with Red Skull, that's going to take a heck of a lot of checks. OTOH, trying to convince Cap to get a Facebook account probably isn't that much of a challenge. Telling the player that he enjoyed the music because the NPC bard scored high enough on the DC is an example of a single check I suppose. That one's right there in the rules. Sorry, but the English teacher in me rejects your rather contorted interpretation of the language. It's pretty clear what the skill says. Conversely, trying to persuade your character to take up this challenge as opposed to continuing on your merry way (a la the earlier example of the horse people) would likely require multiple checks, probably some sort of first past the post with each side making arguments and counter arguments and then opposed checks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Game Mechanics And Player Agency
Top