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Game of Death continuation thread 1
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<blockquote data-quote="seasong" data-source="post: 962041" data-attributes="member: 5137"><p>Okay, I've got my version of the turn finished. I'm going to try to get the post up sometime today. First, though, I wanted to help y'all help me for next turn <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p><p></p><p>1) I'll wait 24 hours for clarification. The faster you can get me clarification, however, the happier <em>everyone</em> will be. I'm not worried about it taking DMWAV a little extra this time, because he had a real mess on his hands - 90% of his orders were completely disrupted, and you can imagine what kind of orders he had <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. But in future, fast turnaround gets you brownie points.</p><p></p><p>2) I would like to see actions sent to me in the following format (I'm also open to suggestions for improvements to this format):</p><p></p><p>Put these in the order you want them to occur. If you are going to move, then attack, do a MOVE, then STD; if you are going to attack and then move, do a STD then a MOVE.</p><p></p><p>If you plan to do A if Y happens, and B if Z happens, include an A and B scheme using the below. Don't include decisions *I* have to make in the MOVE group.</p><p></p><p>CURRENT EFFECTS: List all current spell effects on you. Don't worry about "always on" items unless you are concerned I might forget, but any spells you've cast on yourself, items you've activated (boots of speed, etc), potions you've drunk, and similar things, are important. Yes, I plan to keep track of it myself, but don't you want to make sure I get your stuff right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>MOVE: (move, fly, swim, climb) ## ft to (x,y).</p><p>- if you have a special route you want to take, give each stage of the route in that format.</p><p>- if you are charging, specify this; charge must be a reasonably straight line.</p><p>- if it is a double move or full run, specify this.</p><p></p><p>ME: one move equivalent action</p><p></p><p>STD: one standard action</p><p>- include all bonuses to hit, expected damage, etc. The more explicit you are, the better off I am.</p><p>- if casting defensively, specify that and include your Concentration check bonus</p><p>- common sense - include your bonuses!</p><p></p><p>FULL: one full round action</p><p></p><p>HASTE: one haste-granted partial action that is NOT a move. Use the STD format.</p><p></p><p>HASTE/MOVE: a haste action used for movement. Use the MOVE format.</p><p></p><p>FREE: one free action. This includes a quickened spell, 25 words of communication, etc. More than 3 FREE actions, and I may start penalizing you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="seasong, post: 962041, member: 5137"] Okay, I've got my version of the turn finished. I'm going to try to get the post up sometime today. First, though, I wanted to help y'all help me for next turn :D. 1) I'll wait 24 hours for clarification. The faster you can get me clarification, however, the happier [i]everyone[/i] will be. I'm not worried about it taking DMWAV a little extra this time, because he had a real mess on his hands - 90% of his orders were completely disrupted, and you can imagine what kind of orders he had :). But in future, fast turnaround gets you brownie points. 2) I would like to see actions sent to me in the following format (I'm also open to suggestions for improvements to this format): Put these in the order you want them to occur. If you are going to move, then attack, do a MOVE, then STD; if you are going to attack and then move, do a STD then a MOVE. If you plan to do A if Y happens, and B if Z happens, include an A and B scheme using the below. Don't include decisions *I* have to make in the MOVE group. CURRENT EFFECTS: List all current spell effects on you. Don't worry about "always on" items unless you are concerned I might forget, but any spells you've cast on yourself, items you've activated (boots of speed, etc), potions you've drunk, and similar things, are important. Yes, I plan to keep track of it myself, but don't you want to make sure I get your stuff right? :). MOVE: (move, fly, swim, climb) ## ft to (x,y). - if you have a special route you want to take, give each stage of the route in that format. - if you are charging, specify this; charge must be a reasonably straight line. - if it is a double move or full run, specify this. ME: one move equivalent action STD: one standard action - include all bonuses to hit, expected damage, etc. The more explicit you are, the better off I am. - if casting defensively, specify that and include your Concentration check bonus - common sense - include your bonuses! FULL: one full round action HASTE: one haste-granted partial action that is NOT a move. Use the STD format. HASTE/MOVE: a haste action used for movement. Use the MOVE format. FREE: one free action. This includes a quickened spell, 25 words of communication, etc. More than 3 FREE actions, and I may start penalizing you ;). [/QUOTE]
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