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Game of Death continuation thread 1
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<blockquote data-quote="reapersaurus" data-source="post: 963914" data-attributes="member: 1194"><p>re: the AMF range</p><p></p><p>I understand that you're not making up the references, seasong.</p><p>I've just never seen a 10' radius detailed this way.</p><p></p><p>In clockwork's GoD, Maturak was Large, but (probably for ease of mapping) he had the typical </p><p>0XXX0</p><p>XXXXX</p><p>XXMXX</p><p>XXXXX</p><p>0XXX0</p><p></p><p>M is Maturak, X is the squares that the AMF covers, 0 is uncovered squares (the diagonals).</p><p></p><p>The way you have it, Blaster actually has less squares covered, since you've centered the 10' radius on the LINE between his 2 squares.</p><p>This might be technically and mathmatically correct, but I don't think 3E uses that convention when determining what squares are affected by a radius effect.</p><p></p><p>You have it like:</p><p>00000</p><p>0XXX0</p><p>XXBXX</p><p>XXBXX</p><p>0XXX0</p><p>00000</p><p></p><p>Where B is Blaster.</p><p>I think that's what you're saying.... the pdf doc you attached has lines that intersect squares, so it's hard to tell.</p><p>What squares are you saying would be in Blaster's AMF?</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 963914, member: 1194"] re: the AMF range I understand that you're not making up the references, seasong. I've just never seen a 10' radius detailed this way. In clockwork's GoD, Maturak was Large, but (probably for ease of mapping) he had the typical 0XXX0 XXXXX XXMXX XXXXX 0XXX0 M is Maturak, X is the squares that the AMF covers, 0 is uncovered squares (the diagonals). The way you have it, Blaster actually has less squares covered, since you've centered the 10' radius on the LINE between his 2 squares. This might be technically and mathmatically correct, but I don't think 3E uses that convention when determining what squares are affected by a radius effect. You have it like: 00000 0XXX0 XXBXX XXBXX 0XXX0 00000 Where B is Blaster. I think that's what you're saying.... the pdf doc you attached has lines that intersect squares, so it's hard to tell. What squares are you saying would be in Blaster's AMF? [/QUOTE]
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