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Game of Death continuation thread 1
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<blockquote data-quote="seasong" data-source="post: 966059" data-attributes="member: 5137"><p>Re: Horn of Blasting & AMF Radius: I consider these topics closed now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>However, I do have a ruling I'm not so sure on, and I thought I would solicit some feedback. I've already rule-0'd it for purposes of round 1, but I wanted to 'fess up and make sure I get it right next time.</p><p></p><p>Here's the situation: You make a double move in a charge. You use your one charge attack to grapple (for the moment, we'll ignore complications like getting multiple attacks in a charge).</p><p></p><p>Charge <em>stops</em> movement when you arrive at the person. A successful grapple <em>requires</em> you to move into the target's square, but does <em>not</em> provide the movement to do so (you have to use your normal movement to maintain the grapple).</p><p></p><p>My questions:</p><p></p><p>1) Should the attacker be allowed a 5 ft step into the target's square?</p><p></p><p>2) Or alternately, should the attacker be allowed to maintain the grapple, even though he didn't move into the target's square?</p><p></p><p>I'm going to go with at least one of these two options. I don't like the fact that the rules, as written, prevent charging grapples (which, considering that you <em>can</em> do a charging <em>trip</em>, doesn't make much sense).</p><p></p><p>I'm inclined to the second option, because I do grappling as a hobby, and I've done a lot of grappling in separate squares. But D&D's not about realism, so I'd like to hear some preferences and arguments for either side you like better. And if you have arguments that BOTH options should be used, I'll listen to that too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>Like I said, I already rule-0'd it for round 1, as I don't want to mess with round 1 until I grow old <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. But I want to make sure I've got a good ruling for the future.</p></blockquote><p></p>
[QUOTE="seasong, post: 966059, member: 5137"] Re: Horn of Blasting & AMF Radius: I consider these topics closed now ;). However, I do have a ruling I'm not so sure on, and I thought I would solicit some feedback. I've already rule-0'd it for purposes of round 1, but I wanted to 'fess up and make sure I get it right next time. Here's the situation: You make a double move in a charge. You use your one charge attack to grapple (for the moment, we'll ignore complications like getting multiple attacks in a charge). Charge [i]stops[/i] movement when you arrive at the person. A successful grapple [i]requires[/i] you to move into the target's square, but does [i]not[/i] provide the movement to do so (you have to use your normal movement to maintain the grapple). My questions: 1) Should the attacker be allowed a 5 ft step into the target's square? 2) Or alternately, should the attacker be allowed to maintain the grapple, even though he didn't move into the target's square? I'm going to go with at least one of these two options. I don't like the fact that the rules, as written, prevent charging grapples (which, considering that you [i]can[/i] do a charging [i]trip[/i], doesn't make much sense). I'm inclined to the second option, because I do grappling as a hobby, and I've done a lot of grappling in separate squares. But D&D's not about realism, so I'd like to hear some preferences and arguments for either side you like better. And if you have arguments that BOTH options should be used, I'll listen to that too :). Like I said, I already rule-0'd it for round 1, as I don't want to mess with round 1 until I grow old ;). But I want to make sure I've got a good ruling for the future. [/QUOTE]
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