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Game of Death continuation thread 1
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<blockquote data-quote="seasong" data-source="post: 968014" data-attributes="member: 5137"><p><strong>green slime:</strong> Damage Reduction for lycanthropes is not covered in the FAQ. I treat specific instances of rules as more authoritative than the general rules, but I use the general rules when I can't find a specific instance.</p><p></p><p>Regarding alternate form: Unfortunately, I have no high horse here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. My ruling is technically wrong. My first reading of the ability seemed to indicate that there was no continuing magical effect while in tiger form - that the change itself was the only magical aspect.</p><p></p><p>However, given that Blaster would have been even more powerful if he'd gone with an Awakened Tiger (see my response to Number47 below), I don't think anyone on the receiving end should complain too much. Especially since he paid ECL twice for size, and also paid ECL for reach he can't use.</p><p></p><p><strong>Number47:</strong> If you and others feel strongly about it, I am more than willing to discuss a solution. One solution would be an Awakened Tiger build - it would allow everything that has happened, happen except that Blaster would be down a bit on STR and up on BAB (and therefore total attacks). Just a quick check indicates his damage would be close to the same (his attacks averaged 24 damage each; 8 attacks of 24, and 9 attacks of 21, come within 3 hp of each other). <em>Edit: And checking his rolls, he still wouldn't have missed on the eight attacks he originally hit on.</em></p><p></p><p>The other change is that he would have six more hit dice worth of killing he could take before he went down, and he would lack DR 7/silver. Given that his average hit points per hit die are likely to be considerably better than that...</p><p></p><p>We could rebuild him, but we would only make him stronger. Faster. Better than before.</p><p></p><p>Regarding bonuses: I show each person their own rolls. I am not AVERSE to giving out everyone's rolls - I just thought it would be more fun if I didn't. If y'all prefer transparency to the fog of war, I've got no beef with it. Just let me know one way or the other.</p><p></p><p><strong>reapersarus:</strong> It's not you against multiples <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. We're all going to be friendly about this if I have to kill ever mother-loving one of you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. Number47 is feeling frustrated, and wasn't aware that making you a lycanthrope was my way of subtly nerfing you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>"Blaster can be beat": By Marius with a better initiative, for example <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. Seriously, he's a melee monster, but so is half the crew here. I don't see anyone crying about Saepiroth's "nearly killed Xiao Hu in one hit" or Marius doing 47 points of damage <em>in an AMF</em> or DMWAV's army...</p><p></p><p>...well, okay, I'M crying about that last one <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="seasong, post: 968014, member: 5137"] [b]green slime:[/b] Damage Reduction for lycanthropes is not covered in the FAQ. I treat specific instances of rules as more authoritative than the general rules, but I use the general rules when I can't find a specific instance. Regarding alternate form: Unfortunately, I have no high horse here ;). My ruling is technically wrong. My first reading of the ability seemed to indicate that there was no continuing magical effect while in tiger form - that the change itself was the only magical aspect. However, given that Blaster would have been even more powerful if he'd gone with an Awakened Tiger (see my response to Number47 below), I don't think anyone on the receiving end should complain too much. Especially since he paid ECL twice for size, and also paid ECL for reach he can't use. [b]Number47:[/b] If you and others feel strongly about it, I am more than willing to discuss a solution. One solution would be an Awakened Tiger build - it would allow everything that has happened, happen except that Blaster would be down a bit on STR and up on BAB (and therefore total attacks). Just a quick check indicates his damage would be close to the same (his attacks averaged 24 damage each; 8 attacks of 24, and 9 attacks of 21, come within 3 hp of each other). [i]Edit: And checking his rolls, he still wouldn't have missed on the eight attacks he originally hit on.[/i] The other change is that he would have six more hit dice worth of killing he could take before he went down, and he would lack DR 7/silver. Given that his average hit points per hit die are likely to be considerably better than that... We could rebuild him, but we would only make him stronger. Faster. Better than before. Regarding bonuses: I show each person their own rolls. I am not AVERSE to giving out everyone's rolls - I just thought it would be more fun if I didn't. If y'all prefer transparency to the fog of war, I've got no beef with it. Just let me know one way or the other. [b]reapersarus:[/b] It's not you against multiples :). We're all going to be friendly about this if I have to kill ever mother-loving one of you :). Number47 is feeling frustrated, and wasn't aware that making you a lycanthrope was my way of subtly nerfing you ;) "Blaster can be beat": By Marius with a better initiative, for example ;). Seriously, he's a melee monster, but so is half the crew here. I don't see anyone crying about Saepiroth's "nearly killed Xiao Hu in one hit" or Marius doing 47 points of damage [i]in an AMF[/i] or DMWAV's army... ...well, okay, I'M crying about that last one ;). [/QUOTE]
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