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Game of Thrones + Black Company = Dark Age Fun
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<blockquote data-quote="igavskoga" data-source="post: 3221618" data-attributes="member: 41188"><p>Sorry, been extremely busy unfortunately.</p><p></p><p>Its been a while, but from what I remember of my play experience with AGOT there were a few issues I had.</p><p></p><p>I felt that Reputation didn't come nearly fast enough to make a difference. This was especially bad if you wanted to have a reputation for more than one or two things, since who reputation affects is extremely situational. It felt like the occassional +1-4 you'd have with certain groups of people or certain regions could've been just as easily handled by the DM making a note of the deeds you've done and who is affected by them and applying a situational modifier as the need arose. Being able to assign resources to it, and never feeling like I had enough, was relatively frustrating - and not in a good/challenging way.</p><p></p><p>Influence, as well, had different implications in play than I thought it would. It ended up being a tool to only vaguely sway the opinions of certain organizations rather than a tool to sway individuals. As far as long-term political connections, especially to individuals, it really did not pan out well in practice. Again, it was the ability to allocate resources that never seemed to make a difference anywhere and could just as easily have been handled by the DM assigning situational modifiers as events dictated.</p><p></p><p>In both cases, since they were tied to levels to gain them there was no way, mechanically, to gain more given certain RP circumstances or plans. You could RP consolidating the entire criminal underworld to yourself over the course of time and, in the end, only come out with a few bonuses here and there that would only occassionally apply.</p><p></p><p>Perhaps we were using them incorrectly, but I remain unconvinced that they were an effective mechanic to do, well, anything. I was entirely underwhelmed by that portion of the book and it was one of the sections I was most interested in reading.</p><p></p><p>On another note, how is the campaign going? What have you decided to do regarding tweaking BCCS magic to fit your needs? If you need any help with that end of things I'd be more than willing to be a sounding board since I love the magic system.</p></blockquote><p></p>
[QUOTE="igavskoga, post: 3221618, member: 41188"] Sorry, been extremely busy unfortunately. Its been a while, but from what I remember of my play experience with AGOT there were a few issues I had. I felt that Reputation didn't come nearly fast enough to make a difference. This was especially bad if you wanted to have a reputation for more than one or two things, since who reputation affects is extremely situational. It felt like the occassional +1-4 you'd have with certain groups of people or certain regions could've been just as easily handled by the DM making a note of the deeds you've done and who is affected by them and applying a situational modifier as the need arose. Being able to assign resources to it, and never feeling like I had enough, was relatively frustrating - and not in a good/challenging way. Influence, as well, had different implications in play than I thought it would. It ended up being a tool to only vaguely sway the opinions of certain organizations rather than a tool to sway individuals. As far as long-term political connections, especially to individuals, it really did not pan out well in practice. Again, it was the ability to allocate resources that never seemed to make a difference anywhere and could just as easily have been handled by the DM assigning situational modifiers as events dictated. In both cases, since they were tied to levels to gain them there was no way, mechanically, to gain more given certain RP circumstances or plans. You could RP consolidating the entire criminal underworld to yourself over the course of time and, in the end, only come out with a few bonuses here and there that would only occassionally apply. Perhaps we were using them incorrectly, but I remain unconvinced that they were an effective mechanic to do, well, anything. I was entirely underwhelmed by that portion of the book and it was one of the sections I was most interested in reading. On another note, how is the campaign going? What have you decided to do regarding tweaking BCCS magic to fit your needs? If you need any help with that end of things I'd be more than willing to be a sounding board since I love the magic system. [/QUOTE]
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