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Game of Thrones + Black Company = Dark Age Fun
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<blockquote data-quote="igavskoga" data-source="post: 3236109" data-attributes="member: 41188"><p>Ah yes, now I see the way you're going with spells - I like it, its a very good way to simplify the system. For now I'm going with the more complicated core system, but if I feel the need to streamline in the future (or am requested to do so) I may just come knocking on your door. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>As far as the feats go, they are very similar to what I'll be doing, especially the granting of talents per N ranks. I've definitely been leaning towards doing it that way as opposed to allowing talents to be purchased via feats - especially since I've decided to implement a 1 feat per level change this time around. It seems like it will be a better way to manage talent gain, especially in a low/rare magic setting. I disliked the idea of implementing arbitrary controls on when a person can take talents for feats and how many they can have.</p><p></p><p>Are you going to be allowing "Dabblers" and, if so, how are you planning on managing them in regards to a pure or multiclassed caster? Also, were you planning on keeping the magnitude requirement for talents?</p></blockquote><p></p>
[QUOTE="igavskoga, post: 3236109, member: 41188"] Ah yes, now I see the way you're going with spells - I like it, its a very good way to simplify the system. For now I'm going with the more complicated core system, but if I feel the need to streamline in the future (or am requested to do so) I may just come knocking on your door. :D As far as the feats go, they are very similar to what I'll be doing, especially the granting of talents per N ranks. I've definitely been leaning towards doing it that way as opposed to allowing talents to be purchased via feats - especially since I've decided to implement a 1 feat per level change this time around. It seems like it will be a better way to manage talent gain, especially in a low/rare magic setting. I disliked the idea of implementing arbitrary controls on when a person can take talents for feats and how many they can have. Are you going to be allowing "Dabblers" and, if so, how are you planning on managing them in regards to a pure or multiclassed caster? Also, were you planning on keeping the magnitude requirement for talents? [/QUOTE]
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