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Game of Thrones rpg? Midnight campaign setting?
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 510589" data-attributes="member: 6533"><p>I would like to see knight as a core class.</p><p></p><p>The training and attitudes involved strike me as lot more like the cavalier class from 1e than the fighter.</p><p></p><p>I would think it would work a lot like the relationship between the samurai class in Rokugan and actual status as a Samurai.</p><p></p><p>I also see the possibility for nobles of the seven kingdoms to be a distinct class with particular benefit groupings for each of the seven kingdoms and the major families.</p><p></p><p>A courtier class is a must. Cersei is not a bard, but she is a badass.</p><p></p><p>I agree with the idea that there are a variety of fighter type core classes at work in the setting. Not only are there distinctions between the various really intense fighting traditions, but there is a distinction made between castle-men, soldiers, and mercenaries or regular soldiers, fighters. </p><p></p><p>Castle-men are all trained in specific modes so they should be more limited feat wise and would have more skills to reflect their duty as guards and policemen.</p><p></p><p>A pilgrim/penitant class or prestige class that functioned alot like the monk but with a different feel would also be appropriate. There are just too many people in those books who can fight with sticks and wits for that not to be there. </p><p></p><p>There also seem to be a lot of multi-class characters, maybe the penalty should go away, and I would like to see the Swashbuckling Adventures race system. Where different cultural groups trade off two of their four starting bonus ranks for two permanent class skills.</p><p></p><p>Something like: Wilderness lore and sense motive for the men of the north.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 510589, member: 6533"] I would like to see knight as a core class. The training and attitudes involved strike me as lot more like the cavalier class from 1e than the fighter. I would think it would work a lot like the relationship between the samurai class in Rokugan and actual status as a Samurai. I also see the possibility for nobles of the seven kingdoms to be a distinct class with particular benefit groupings for each of the seven kingdoms and the major families. A courtier class is a must. Cersei is not a bard, but she is a badass. I agree with the idea that there are a variety of fighter type core classes at work in the setting. Not only are there distinctions between the various really intense fighting traditions, but there is a distinction made between castle-men, soldiers, and mercenaries or regular soldiers, fighters. Castle-men are all trained in specific modes so they should be more limited feat wise and would have more skills to reflect their duty as guards and policemen. A pilgrim/penitant class or prestige class that functioned alot like the monk but with a different feel would also be appropriate. There are just too many people in those books who can fight with sticks and wits for that not to be there. There also seem to be a lot of multi-class characters, maybe the penalty should go away, and I would like to see the Swashbuckling Adventures race system. Where different cultural groups trade off two of their four starting bonus ranks for two permanent class skills. Something like: Wilderness lore and sense motive for the men of the north. [/QUOTE]
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