King_Stannis said:a few weeks ago there was a thread about rpg pricing, in which many members of the industry - lead by ryan d. agreed that rpg products were severely underpriced. in one of the most shameful displays i've ever seen, some members (ie consumers) here gladly said that they would pay more money for their rpg products. in fact, many - in essence- said, "bring it on". i hope those same people realize that if they get their wish, they will be not only be getting jobbed by paying more for the same quality, but they could very well be paying more money to someone who thumbs their noses at them.
I share your concerns about pricing. OTOH Game designers rarely have a good income.
Hard to balance the two
My solution to game pricing is simple, If the game is a bad value I don't buy it.
Game Designers can charge what they think the market will bear and if the price is too high, I won't buy it. It effects me not one whit...
So far I have none of the glossy $40 books (though Godlike tempts me greatly). That price is simply a chunk too much out of my current discrestionary income.
Actually if truth be known I don't have any of the WOTC class books either. They may be $20 for 96 pages but they aren't that usefull to me.
Really there is no reason (once you have the three core books) to buy more than three or four books a year if that.
In the games I have played in recently we used no more than 10% of the stuff we bought, a monters here or there an occasional spell or maybe a prestige class. And the play group has a lot of stuff including Wheel of time, Coc D20, Spycraft, StarWars and a ton of other D&D exclusive stuff. It just doesn't get used that much.
Of course YMMV.
Heck there are at least 2 GIG's worth of free stuff on the internet now and more up every day. Its not hard to make your own material either.
Gaming can be as cheap or expensive as you want.
My advice to the worried is to remember the following...
Let the market find its own equlibrium, If prices go to high then people won't buy and prices go down.
You don't need supplements to play or enjoy the game
If you are really on a budget the core D&D rules are free and the other players can help you fudge the rest.
There are many free games out there you can play if D&D doesn't float your boat.
The only worry I really have is that if the entry into gaming gets to expensive there will in the long run be a lot less players.
$90 (the three core books of el numero uno) to try a game is much to high for an impulse buy IMO.
Yes Yes I know that a new computer game is $50 bucks but it requires very little effort, just plug and play.
D&D OTOH thats work.