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<blockquote data-quote="Henry" data-source="post: 169993" data-attributes="member: 158"><p>Let an experienced and jaded consumer like myself jump in to this and say two things:</p><p></p><p>I was paying $15.00 for hardcovers almost 20 years ago; now, I'm paying USD $25.00 to $30.00 . Has the price jumped any more than expected? HECK, NO! In fact, adjusting for inflation, it has stayed the lowest of anything I've bought, from food, to gasoline, to cars! It's not just raising the bar for publishers - the cost of printing is appreciably higher too, as are salaries, and the distribution channel. People are complaining because of increases that are only slightly above the cost of living? I don't buy it (no pun intended).</p><p></p><p>My average is slightly below the consumer average - I might spend $30 a month instead of the $40. However, I do not doubt these figures, because I know my <em>Independent, mortgage-paying, child-bearing</em> gaming group, and they spend around that much per month on all forms of entertainment, from gaming to movies, to other forms of cheap entertainment. </p><p></p><p>Even still, I've not known ANYONE in the group to bat an eye since the d20 Star Wars sticker shock; we all accepted that that was the growing cost of gaming, and went with it. In my opinion, the simple act of discussing it is what gives us an artificial picture. Anyone upset with the price would not think twice if suddenly every local movie theater price were $2.00 more this week compared to last. No discussion; they upped the price. Many in the gaming publishing area are nice enough to detail the process instead of simply doing it, and get reamed for doing so. But that's human nature in a nutshell.</p><p></p><p>Do I WANT to pay higher price for my gaming materials? HECK, NO! Am I going to if the prices raise? HECK, YES. I have the sense to know what point at which I cannot afford a given product. Many of the same people who balk at paying $40.00 for a top-quality gaming product think nothing for paying $65.00 to $75.00 for a new Computer Set-top Game for the Playstation 2 or the XBox. I remember the price when Mortal Kombat II came to our local Electronics Boutique. The price for this marvel of 1994 technology? $74.99, and how many people rushed out to buy it, plus a $100.00 Super Nintendo at that time?</p><p></p><p>We will buy what we really want, and the rest will fall by the wayside. Let the publishers decide what they feel is fair. I'll still be buying what I really want, when I can afford it.</p></blockquote><p></p>
[QUOTE="Henry, post: 169993, member: 158"] Let an experienced and jaded consumer like myself jump in to this and say two things: I was paying $15.00 for hardcovers almost 20 years ago; now, I'm paying USD $25.00 to $30.00 . Has the price jumped any more than expected? HECK, NO! In fact, adjusting for inflation, it has stayed the lowest of anything I've bought, from food, to gasoline, to cars! It's not just raising the bar for publishers - the cost of printing is appreciably higher too, as are salaries, and the distribution channel. People are complaining because of increases that are only slightly above the cost of living? I don't buy it (no pun intended). My average is slightly below the consumer average - I might spend $30 a month instead of the $40. However, I do not doubt these figures, because I know my [i]Independent, mortgage-paying, child-bearing[/i] gaming group, and they spend around that much per month on all forms of entertainment, from gaming to movies, to other forms of cheap entertainment. Even still, I've not known ANYONE in the group to bat an eye since the d20 Star Wars sticker shock; we all accepted that that was the growing cost of gaming, and went with it. In my opinion, the simple act of discussing it is what gives us an artificial picture. Anyone upset with the price would not think twice if suddenly every local movie theater price were $2.00 more this week compared to last. No discussion; they upped the price. Many in the gaming publishing area are nice enough to detail the process instead of simply doing it, and get reamed for doing so. But that's human nature in a nutshell. Do I WANT to pay higher price for my gaming materials? HECK, NO! Am I going to if the prices raise? HECK, YES. I have the sense to know what point at which I cannot afford a given product. Many of the same people who balk at paying $40.00 for a top-quality gaming product think nothing for paying $65.00 to $75.00 for a new Computer Set-top Game for the Playstation 2 or the XBox. I remember the price when Mortal Kombat II came to our local Electronics Boutique. The price for this marvel of 1994 technology? $74.99, and how many people rushed out to buy it, plus a $100.00 Super Nintendo at that time? We will buy what we really want, and the rest will fall by the wayside. Let the publishers decide what they feel is fair. I'll still be buying what I really want, when I can afford it. [/QUOTE]
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