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<blockquote data-quote="War Golem" data-source="post: 175565" data-attributes="member: 142"><p>Hi kenjib,</p><p></p><p>I quite agree with your thinking here. The boardgame you describe reminds me a bit of Talisman, a game I played often back in the mid-80s but haven't seen in a store for years so I'm not even sure it exists any more. But a lot of your other game criteria sound very similar to what WizKids is doing with Mage Knight, and in particular, MK Dungeon. I played that once, briefly, and I think even that may be a bit too complex for 6 year olds to figure out on their own, though.</p><p></p><p>But something along those lines.... I really agree that for substantial new blood to enter the hobby, the target kids need to be able to teach themselves. It's great when an available adult gamer can teach some kids, but I don't see that realistically increasing the numbers of gamers in any significant way. Kids need to get interested in it on their own, which means there must be some targeted marketing directed at this age group, and then the entry level game must be simple enough for young kids to learn and play on their own.</p><p></p><p>sorry, this post is a slightly off-topic for this thread.</p><p></p><p>-War Golem</p></blockquote><p></p>
[QUOTE="War Golem, post: 175565, member: 142"] Hi kenjib, I quite agree with your thinking here. The boardgame you describe reminds me a bit of Talisman, a game I played often back in the mid-80s but haven't seen in a store for years so I'm not even sure it exists any more. But a lot of your other game criteria sound very similar to what WizKids is doing with Mage Knight, and in particular, MK Dungeon. I played that once, briefly, and I think even that may be a bit too complex for 6 year olds to figure out on their own, though. But something along those lines.... I really agree that for substantial new blood to enter the hobby, the target kids need to be able to teach themselves. It's great when an available adult gamer can teach some kids, but I don't see that realistically increasing the numbers of gamers in any significant way. Kids need to get interested in it on their own, which means there must be some targeted marketing directed at this age group, and then the entry level game must be simple enough for young kids to learn and play on their own. sorry, this post is a slightly off-topic for this thread. -War Golem [/QUOTE]
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