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<blockquote data-quote="Setanta" data-source="post: 178663" data-attributes="member: 2183"><p>IME, this is true. My group is only 9th level, but as I plan ahead it's getting harder and harder. The problem with doing high level adventures, though, is that it seems they're harder to fit into a larger campaign, and to me making that larger campaign is the best part. </p><p></p><p> </p><p></p><p>Interesting. I don't really buy campaign settings. I'd rather do my own, but if I can plop in a couple 3rd party well detailed cities, that's great. I've found that campaign settings tend to have too much macro level political stuff going on, which is the stuff I like to come up with. Cities are more likely to have micro level stuff, which I find is easier to fit into the macro stuff as necessary. </p><p></p><p> </p><p></p><p>I agree. I'd love to see someone come out with a really good one, and I'd love to go through it as a player. But, I wouldn't buy it, because as a DM, I like to come up with the campaign stuff myself and use purchased products to fill in details or provide ideas. </p><p></p><p>I, too, like doing props and handouts. Unfortunately, they usually don't make the cut timewise, so they don't happen as often as I'd like them to. A purchased mega adventure with lots of props and handhouts would be cool, but again, I'm not sure I'd buy it, unless I knew I could work it into my campaign. I've actually used a couple trilogies IMC (Freeport and Witchfire), but I wouldn't have gotten them if they'd come out as one big mega adventure for fear that I'd be wasting money on something that I couldn't use. As trilogies, I was able to buy the first of each and see if I could get them to work, and then invest in the other books once I felt I could work with the adventures (though I ended up not using 80-90% of Shadow of the Exile because it just didn't work for me).</p></blockquote><p></p>
[QUOTE="Setanta, post: 178663, member: 2183"] IME, this is true. My group is only 9th level, but as I plan ahead it's getting harder and harder. The problem with doing high level adventures, though, is that it seems they're harder to fit into a larger campaign, and to me making that larger campaign is the best part. Interesting. I don't really buy campaign settings. I'd rather do my own, but if I can plop in a couple 3rd party well detailed cities, that's great. I've found that campaign settings tend to have too much macro level political stuff going on, which is the stuff I like to come up with. Cities are more likely to have micro level stuff, which I find is easier to fit into the macro stuff as necessary. I agree. I'd love to see someone come out with a really good one, and I'd love to go through it as a player. But, I wouldn't buy it, because as a DM, I like to come up with the campaign stuff myself and use purchased products to fill in details or provide ideas. I, too, like doing props and handouts. Unfortunately, they usually don't make the cut timewise, so they don't happen as often as I'd like them to. A purchased mega adventure with lots of props and handhouts would be cool, but again, I'm not sure I'd buy it, unless I knew I could work it into my campaign. I've actually used a couple trilogies IMC (Freeport and Witchfire), but I wouldn't have gotten them if they'd come out as one big mega adventure for fear that I'd be wasting money on something that I couldn't use. As trilogies, I was able to buy the first of each and see if I could get them to work, and then invest in the other books once I felt I could work with the adventures (though I ended up not using 80-90% of Shadow of the Exile because it just didn't work for me). [/QUOTE]
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