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<blockquote data-quote="Thorin Stoutfoot" data-source="post: 178681" data-attributes="member: 1887"><p>Here's the deal, it depends on how much time you have right now. For instance, right now you have time to write and build your own campaign, so you only look for adventures here and there to slot into your story.</p><p></p><p>I barely have time to assemble props. I lean on pre-made campaigns heavily, such as the Temple of Elemental Evil, or Masks of Nyarlathoetep. I don't have to worry about slotting adventures into the campaign, because I work the campaign around the mega-adventure. If you're running low on time (and people who are running low on time tend to have the money to spend --- since presumably one reason they're so busy is that their day jobs keep them so), then such mega adventures are a really good deal.</p><p></p><p>In some ways, the Freeport and Witchfire adventures have already gotten you hooked. It costs about $30 to get them all, and what do you have to show for it? Maybe 120 pages of material if you're lucky. Compare that to the 192 page Return to the Temple of Elemental Evil, and you'll see that they are actually much less value for more money.</p><p></p><p>A 400page adventure for $40 wouldn't be too much, in my opinion, and with a suitable number of props and goodies, that could go to at least a $60 price point. If you don't have time, then that kind of thing would definitely draw your attention (and hopefully money). Obviously, the execution is everything, but that kind of product will stand out in the market today, which is more than I can say of most 32 page adventures.</p></blockquote><p></p>
[QUOTE="Thorin Stoutfoot, post: 178681, member: 1887"] Here's the deal, it depends on how much time you have right now. For instance, right now you have time to write and build your own campaign, so you only look for adventures here and there to slot into your story. I barely have time to assemble props. I lean on pre-made campaigns heavily, such as the Temple of Elemental Evil, or Masks of Nyarlathoetep. I don't have to worry about slotting adventures into the campaign, because I work the campaign around the mega-adventure. If you're running low on time (and people who are running low on time tend to have the money to spend --- since presumably one reason they're so busy is that their day jobs keep them so), then such mega adventures are a really good deal. In some ways, the Freeport and Witchfire adventures have already gotten you hooked. It costs about $30 to get them all, and what do you have to show for it? Maybe 120 pages of material if you're lucky. Compare that to the 192 page Return to the Temple of Elemental Evil, and you'll see that they are actually much less value for more money. A 400page adventure for $40 wouldn't be too much, in my opinion, and with a suitable number of props and goodies, that could go to at least a $60 price point. If you don't have time, then that kind of thing would definitely draw your attention (and hopefully money). Obviously, the execution is everything, but that kind of product will stand out in the market today, which is more than I can say of most 32 page adventures. [/QUOTE]
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