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General Tabletop Discussion
*Pathfinder & Starfinder
Game rules are not the physics of the game world
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<blockquote data-quote="Ruin Explorer" data-source="post: 4032721" data-attributes="member: 18"><p>Not really. If it related to any law of biology or physics, resurrection would be eminently possible. People who've been "dead" in every measurably way (in very cold water) for really considerable spans of time have been brought back to life, and if magic can knit together horrible shotgun injuries my SR character has sustained, then, well I don't see it doing anything that couldn't bring someone back to life unless you're claiming the spirit leaves immediately or whatever (which again, directly contradicted by reality, and real cases of science bringing people back to life after longer spans).</p><p></p><p>I think all three of those rules are in place to control the gameplay, rather than to "simulate a magical reality".</p><p></p><p>As to the OP, well, sure, but I kind of liked it when that WAS what they were, like in 1E/2E.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 4032721, member: 18"] Not really. If it related to any law of biology or physics, resurrection would be eminently possible. People who've been "dead" in every measurably way (in very cold water) for really considerable spans of time have been brought back to life, and if magic can knit together horrible shotgun injuries my SR character has sustained, then, well I don't see it doing anything that couldn't bring someone back to life unless you're claiming the spirit leaves immediately or whatever (which again, directly contradicted by reality, and real cases of science bringing people back to life after longer spans). I think all three of those rules are in place to control the gameplay, rather than to "simulate a magical reality". As to the OP, well, sure, but I kind of liked it when that WAS what they were, like in 1E/2E. [/QUOTE]
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Game rules are not the physics of the game world
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