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*Pathfinder & Starfinder
Game rules are not the physics of the game world
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<blockquote data-quote="Professor Phobos" data-source="post: 4033142" data-attributes="member: 18883"><p>You have an incredibly unreasonable perspective. Frankly I would consider you a bad player and eject you from my game. </p><p></p><p>What you ask is tantamount to asking the DM to not have any fun. To be bound to some mindless set of rules instead of his own imagination. You're also asking for every other player in the game, unless they happen to share your rigid expectations, not to have any fun.</p><p></p><p>Because, and this might shock people here who claim a DM who does anything not explicitly described in the rules is abusive, DM's discretion works in the player's favor and the character's favor. </p><p></p><p>As a GM, I see my objective as "Ensure everyone has fun", which typically means figuring out what a given player wants out of the game and providing it. I count as a player, though, and what I want out of a game is to see a rousing good story emerge from play. I will break, ignore, or modify any rule at any point for any reason if I think it'll make the game more fun for everyone involved.</p><p></p><p>And if providing fun for you means I can't do that to provide fun for myself or for the other players, then you can walk away. The rules are a tool. They serve at my pleasure, and in a wider sense at the pleasure of the group. We do not serve the rules.</p></blockquote><p></p>
[QUOTE="Professor Phobos, post: 4033142, member: 18883"] You have an incredibly unreasonable perspective. Frankly I would consider you a bad player and eject you from my game. What you ask is tantamount to asking the DM to not have any fun. To be bound to some mindless set of rules instead of his own imagination. You're also asking for every other player in the game, unless they happen to share your rigid expectations, not to have any fun. Because, and this might shock people here who claim a DM who does anything not explicitly described in the rules is abusive, DM's discretion works in the player's favor and the character's favor. As a GM, I see my objective as "Ensure everyone has fun", which typically means figuring out what a given player wants out of the game and providing it. I count as a player, though, and what I want out of a game is to see a rousing good story emerge from play. I will break, ignore, or modify any rule at any point for any reason if I think it'll make the game more fun for everyone involved. And if providing fun for you means I can't do that to provide fun for myself or for the other players, then you can walk away. The rules are a tool. They serve at my pleasure, and in a wider sense at the pleasure of the group. We do not serve the rules. [/QUOTE]
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